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Cross-layer design: a survey and the road ahead   总被引:25,自引:0,他引:25  
Of late, there has been an avalanche of cross-layer design proposals for wireless networks. A number of researchers have looked at specific aspects of network performance and, approaching cross-layer design via their interpretation of what it implies, have presented several cross-layer design proposals. These proposals involve different layers of the protocol stack, and address both cellular and ad hoc networks. There has also been work relating to the implementation of cross-layer interactions. It is high time that these various individual efforts be put into perspective and a more holistic view be taken. In this article, we take a step in that direction by presenting a survey of the literature in the area of cross-layer design, and by taking stock of the ongoing work. We suggest a definition for cross-layer design, discuss the basic types of cross-layer design with examples drawn from the literature, and categorize the initial proposals on how cross-layer interactions may be implemented. We then highlight some open challenges and new opportunities for cross-layer design. Designers presenting cross-layer design proposals can start addressing these as they move ahead.  相似文献   
3.
Vikram K Kinra  Vinay Dayal 《Sadhana》1987,10(3-4):419-432
A framework is presented for examining the effectiveness of limiting and modelling arguments used in the analysis of fluid flows. It consists of examining the consequences of the arguments on the flow problem as a whole and breaking down the limiting/modelling process into a sequence of steps and associated sequence of flow problems, termed here as ‘lidels’. The notion of validity of lidels is given. Several examples are given to explain the present approach. Invited general lecture at 3rd ACFM, Tokyo, September 1986  相似文献   
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The dislocation structures of bulk textured and epitaxial thin film YBa2Cu3O7 superconductors are examined. Correlations between increases in flux pinning and dislocation densities are noted. A model for flux pinning by individual dislocations is presented. This gives a treatment of strain induced effects and effects of normal state region interactions. It is shown that the values of pinning predicted are in line with experimental observations.  相似文献   
6.
Undoped and Te-doped gallium antimonide (GaSb) layers have been grown on GaSb bulk substrates by the liquid phase epitaxial technique from Ga-rich and Sb-rich melts. The nucleation morphology of the grown layers has been studied as a function of growth temperature and substrate orientation. MOS structures have been fabricated on the epilayers to evaluate the native defect content in the grown layers from theC-V characteristics. Layers grown from antimony rich melts always exhibitp-type conductivity. In contrast, a type conversion fromp- ton- was observed in layers grown from gallium rich melts below 400 C. The electron mobility of undopedn-type layers grown from Ga-rich melts and tellurium doped layers grown from Sb- and Ga-rich solutions has been evaluated. Paper presented at the poster session of MRSI AGM VI. Kharagpur. 1995  相似文献   
7.
Verma  Amit  Dawar  Siddharth  Kumar  Raman  Navathe  Shamkant  Goyal  Vikram 《Applied Intelligence》2021,51(7):4649-4663

High-utility Itemset Mining (HUIM) finds patterns from a transaction database with their utility no less than a user-defined threshold. The utility of an itemset is defined as the sum of the utilities of its items. The utility notion enables a data analyst to associate a profit score with each item and thereof to a pattern. We extend the notion of high-utility with diversity to define a new pattern type called High-utility and Diverse pattern (HUD). The notion of diversity of a pattern captures the extent of the different categories covered by the selected items in the pattern. An application of diverse-pattern lies in the recommendation task where a system can recommend to a customer a set of items from a new class based on her previously bought items. Our notion of diversity is easy to compute and also captures the basic essence of a previously proposed diversity notion. The existing algorithm to compute frequent-diverse patterns is 2-phase, i.e., in the first phase, frequent patterns are computed, out of which diverse patterns are filtered out in the second phase. We, in this paper, give an integrated algorithm that efficiently computes high-utility and diverse patterns in a single phase. Our experimental study shows that our proposed algorithm is very efficient as compared to a 2-phase algorithm that extracts high-utility itemsets in the first phase and filters out the diverse itemsets in the second phase.

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High nitrogen steels provide excellent mechanical properties and corrosion resistance but are prone to form precipitates which adversely affect the corrosion resistance and toughness. High nitrogen steel powders currently available in the market are not claimed to be precipitate free. It is critical to avoid these precipitates while retaining nitrogen in the dissolved form to realize the value of these powder alloys. However, retaining high level of dissolved nitrogen in steel powder during melt atomization process is very challenging. Instead, solid-state dissolution of nitrogen into the powder alloy followed by rapid cooling may provide a convenient approach to avoid precipitate formation compared to traditional melt processing. This study presents a solution treatment approach to achieve elevated dissolved nitrogen levels (~ 0.4 wt pct) in Fe–Mn–Cr powder alloy with negligible precipitation of nitrides. The influence of starting material, holding time, temperature and cooling rate on the resulting microstructure is presented. A fully austenite matrix with high dissolved nitrogen content resulted in powders with desired mechanical properties.

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9.
Underwater communication primarily utilizes propagation of acoustic waves in water. Its unique characteristics, including slow propagation speed and low data rates, pose many challenges to Media Access Control (MAC) protocol design. In most existing handshaking-based underwater MAC protocols, only an initiating sender can transmit data packets to its intended receiver after a channel reservation through a Request-to-Send (RTS)/Clear-to-Send (CTS) handshake. This conventional single-node transmission approach is particularly inefficient in underwater environments, as it does not account for long propagation delays. To improve channel utilization in high latency environments, we propose a novel approach that exploits the idle waiting time during a 2-way handshake to set up concurrent transmissions from multiple nodes. The sender can coordinate multiple first-hop neighbors (appenders) to use the current handshake opportunity to transmit (append) their data packets with partially overlapping transmission times. After the sender finishes transmitting its packets to its own receiver, it starts to receive incoming appended packets that arrive in a collision-free packet train. This not only reduces the amount of time spent on control signaling, but it also greatly improves packet exchange efficiency. Based on this idea, we propose an asynchronous, single-channel handshaking-based MAC protocol based on reverse opportunistic packet appending (ROPA). From extensive simulations (single- and multi-hop networks) and comparisons with several existing MAC protocols, including MACA-U, MACA-UPT, BiC-MAC, Slotted-FAMA, DACAP, unslotted Aloha, we show that ROPA significantly increases channel utilization and offers performance gains in throughput and delay while attaining a stable saturation throughput.  相似文献   
10.
We collected mobility traces of avatars spanning multiple regions in Second Life, a popular user-created virtual world. We analyzed the traces to characterize the dynamics of the avatars’ mobility and behavior, both temporally and spatially. We discuss the implications of our findings on the design of peer-to-peer architecture, interest management, mobility modeling of avatars, server load balancing and zone partitioning, caching, and prefetching for user-created virtual worlds.  相似文献   
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