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排序方式: 共有106条查询结果,搜索用时 31 毫秒
1.
This paper presents a multimedia streaming platform for efficiently transmitting MPEG‐4 content over IP networks. The platform includes an MPEG‐4 compliant streaming server and client, supporting object‐based representation of multimedia scenes, interactivity, and advanced encoding profiles defined by the ISO standard. For scalability purposes, we employ an application‐layer multicast scheme for media transmission using overlay networks. The overlay network, governed by the central entity of the network distribution manager, is dynamically deployed according to a set of pre‐defined criteria. The overlay network supports both broadcast delivery and video‐on‐demand content. The multimedia streaming platform is standards‐compliant and utilizes widespread multimedia protocols such as MPEG‐4, real‐time transport protocol, real‐time transport control protocol, and real‐time streaming protocol. The design of the overlay network was architected with the goal of transparency to both the streaming server and the client. As a result, many commercial implementations that use industry‐standard protocols can be plugged into the architecture relatively painlessly and can enjoy the benefits of the platform.  相似文献   
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Data stream values are often associated with multiple aspects. For example each value observed at a given time-stamp from environmental sensors may have an associated type (e.g., temperature, humidity, etc.) as well as location. Time-stamp, type and location are the three aspects, which can be modeled using a tensor (high-order array). However, the time aspect is special, with a natural ordering, and with successive time-ticks having usually correlated values. Standard multiway analysis ignores this structure. To capture it, we propose 2 Heads Tensor Analysis (2-heads), which provides a qualitatively different treatment on time. Unlike most existing approaches that use a PCA-like summarization scheme for all aspects, 2-heads treats the time aspect carefully. 2-heads combines the power of classic multilinear analysis with wavelets, leading to a powerful mining tool. Furthermore, 2-heads has several other advantages as well: (a) it can be computed incrementally in a streaming fashion, (b) it has a provable error guarantee and, (c) it achieves significant compression ratio against competitors. Finally, we show experiments on real datasets, and we illustrate how 2-heads reveals interesting trends in the data. This is an extended abstract of an article published in the Data Mining and Knowledge Discovery journal.  相似文献   
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In this paper, following Noether’s theorem we investigate Lie point symmetries of linear theories of microstretch elasticity and micromorphic elasticity. We restrict our consideration to isotropic, compatible and homogeneous materials. Conservation and balance laws are derived, thereby extending results from micropolar elasticity.  相似文献   
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Purpose of this study was to assess a modification to the hardness determination method in order to mitigate the effect of visual measurements on the consistency of Brinell method and accuracy of the results. The amendment has been previously proposed by other researchers and refers to the automated determination of indentation diameter and relies on the ability of modern testing machines to accurately measure indentation depth, through which the calculation of indentation diameter is possible. From the results of this study it was shown that the hardness values acquired by the proposed modification presented statistically significant difference compared to those acquired using the visual method described in EN1534 (Wood and parquet flooring—determination of resistance to indentation (Brinell)—test method, 2000). Moreover, compared to the standard methodology, the application of the proposed amendment led to hardness values which are better correlated to density as well as Janka hardness for the six different solid wood species tested. Furthermore, the proposed modification resulted to hardness values which seem to be less affected by the presence of varnish coatings.  相似文献   
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Multiuser location-aware applications present a new form of mediated communication that takes place within a digital as well as a physical spatial context. The inherently hybrid character of locative media use necessitates that the designers of such applications take into account the way communication and social interaction is influenced by contextual elements. In this paper, an investigation into the communicational and social practices of users who participate in a location-based game is presented, with an emphasis on group formation and dynamics, interpersonal communication, and experienced sense of immersion. This investigation employs a methodological approach that is reliant on both qualitative and quantitative data analysis. A series of this user experience study’s results are presented and discussed.  相似文献   
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Isotropic multistory buildings are the ones characterized by the property: all load‐resisting planar frames have proportional lateral stiffness matrices. In the present paper it is proved that the modal analysis of an N‐story isotropic asymmetric, torsionally coupled, building (a problem of order 3N) can be separated into two independent sub‐problems: (a) a sub‐problem that corresponds to a single‐story asymmetric, torsionally coupled, building (a problem of order 3); and (b) a sub‐problem that corresponds to an N‐story, torsionally uncoupled, planar frame (a problem of order N). It is also demonstrated that the orientation of peak modal seismic forces of the building is independent of the orientation of seismic excitation, which affects only their size. The separation provides a better insight into the structural behavior of asymmetric multistory buildings under earthquake ground motion. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   
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Motion estimation is widely used in video coding schemes in order to reduce the inherent temporal redundancy among the frames of a video stream. In particular, low and very low bit rate video coding schemes need sophisticated motion models which usually require a large number of arithmetic operations. In this paper we present a parallel algorithm for the most practical of these models. Specifically we implement the affine motion model on a hypercube‐based multiprocessor. This model covers the most usual kinds of motion and requires only a modest number of arithmetic operations. Also, the hypercube network can efficiently handle the non‐regular data flow resulting from the parallel implementation of this model. In addition, we assume that our multiprocessor is fine grained, in contrast to most programmable architectures used in video coding, where processors usually have large local memory. Apart from its practicality, the constraint of limited local memory makes the algorithm design more challenging and thus more theoretically interesting. Finally, with regard to other proposals in the literature, our scheme is more general: whereas our scheme covers all kinds of motion supported by the affine motion model, the rest of the proposals deal only with a subset of these kinds. Copyright © 2000 John Wiley & Sons, Ltd.  相似文献   
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Eight types of A356 Al–fly ash composites were produced by pressure infiltration of high-Ca lignite fly ash. This type of ash was used for the first time in Al-composites synthesis, and particularly by liquid metal infiltration techniques. After examining mineralogy and chemistry, specific, narrow ash size fractions were used for the synthesis of composites, and properties linked to microstructure and wear strength of the materials. The effect of using ground ash particles on the microstructure and tribological performance of the composites was also investigated. It was concluded that using fine, high-Ca ash particles can improve the properties of composites, and that using ash particles in a ground form can better facilitate the production process of MMCs.  相似文献   
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