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排序方式: 共有396条查询结果,搜索用时 15 毫秒
1.
Seyedeh Nooshin Banitaba Dariush Semnani Elahe Heydari‐Soureshjani Behzad Rezaei Ali A Ensafi Ahmadreza Taghipour‐Jahromi 《Polymer International》2020,69(8):675-687
In this study, solvent‐free nanofibrous electrolytes were fabricated through an electrospinning method. Polyethylene oxide (PEO), lithium perchlorate and ethylene carbonate were used as polymer matrix, salt and plasticizer respectively in the electrolyte structures. Keggin‐type hetero polyoxometalate (Cu‐POM@Ru‐rGO, Ni‐POM@Ru‐rGO and Co‐POM@Ru‐rGO (POM, polyoxometalate; rGO, reduced graphene oxide)) nanoparticles were synthesized and inserted into the PEO‐based nanofibrous electrolytes. TEM and SEM analyses were carried out for further evaluation of the synthesized filler structures and the electrospun nanofibre morphologies. The fractions of free ions and crystalline phases of the as‐spun electrolytes were estimated by obtaining Fourier transform infrared and XRD spectra, respectively. The results showed a significant improvement in the ionic conductivity of the nanofibrous electrolytes by increasing filler concentrations. The highest ionic conductivity of 0.28 mS cm?1 was obtained by the introduction of 0.49 wt% Co‐POM@Ru‐rGO into the electrospun electrolyte at ambient temperature. Compared with solution‐cast polymeric electrolytes, the electrospun electrolytes present superior ionic conductivity. Moreover, the cycle stability of the as‐spun electrolytes was clearly improved by the addition of fillers. Furthermore, the mechanical strength was enhanced with the insertion of 0.07 wt% fillers to the electrospun electrolytes. The results implied that the prepared nanofibres are good candidates as solvent‐free electrolytes for lithium ion batteries. © 2020 Society of Chemical Industry 相似文献
2.
Heydari P. Pedram M. 《Very Large Scale Integration (VLSI) Systems, IEEE Transactions on》2003,11(2):180-193
This paper is concerned with the analysis and optimization of the ground bounce in digital CMOS circuits. First, an analytical method for calculating the ground bounce is presented. The proposed method relies on accurate models of the short-channel MOS device and the chip-package interface parasitics. Next the effect of ground bounce on the propagation delay and the optimum tapering factor of a multistage buffer is discussed and a mathematical relationship for total propagation delay in the presence of the ground bounce is obtained. Effect of an on-chip decoupling capacitor on the ground bounce waveform and circuit speed is analyzed next and a closed form expression for the peak value of the differential-mode component of the ground bounce in terms of the on-chip decoupling capacitor is provided. Finally, a design methodology for controlling the switching times of the output drivers to minimize the ground bounce is presented. 相似文献
3.
An experimental study of a cross-flow type plate heat exchanger for dehumidification/cooling 总被引:1,自引:0,他引:1
The thermal and dehumidification behaviour of a standard cross-flow type plate heat exchanger, intended for use as a dehumidifier/cooler, has been investigated both experimentally and numerically. Three sets of experiments have been carried out where air is blown into the primary and secondary sides of the exchanger, while water and liquid desiccant were being sprayed in a counter flow arrangement. The first set represents the indirect evaporative cooling of the primary stream by the secondary air stream. The second set is with liquid desiccant only and no indirect evaporative cooling. In the third set of experiments the primary air stream is indirectly evaporatively cooled by the secondary air stream and dehumidified by the liquid desiccant sprayed into the primary side of the exchanger. The above experiments indicate that the heat exchanger performs well when used with liquid desiccant. Furthermore, for an exchanger angle of 45°, there is an optimum value of air mass flow rate at which the effectiveness and dehumidification efficiency of the plate heat exchanger are maxima. To investigate the effect of the ambient air conditions on the PHE performance, further experiments were carried out using a heater element and a humidifier. The results show that under laboratory conditions the exchanger effectiveness and dehumidification efficiency increase with increasing primary air inlet temperature and humidity ratio. The experimental results were used to validate a computer model developed for the cross-flow type plate heat exchanger/dehumidifier. Comparison indicates that the numerical results are in good agreement with the experiments. 相似文献
4.
Phase-locked loops (PLL) in radio-frequency (RF) and mixed analog-digital integrated circuits (ICs) experience substrate coupling due to the simultaneous circuit switching and power/ground (P/G) noise which translate to a timing jitter. In this paper. an analysis of the PLL timing jitter due to substrate noise resulting from P/G noise and large-signal switching is presented. A general comprehensive stochastic model of the substrate and P/G noise sources in very large-scale integration (VLSI) circuits is proposed. This is followed by calculation of the phase noise of the constituent voltage-controlled oscillator (VCO) in terms of the statistical properties of substrate and P/G noise. The PLL timing jitter is then predicted in response to the VCO phase noise. Our mathematical method is utilized to study the jitter-induced P/G noise in a CMOS PLL, which is designed and simulated in a 0.25-/spl mu/m standard CMOS process. A comparison between the results obtained by our mathematical model and those obtained by HSPICE simulation prove the accuracy of the predicted model. 相似文献
5.
Engineering with Computers - In this article, the 2D Chebyshev wavelets (CWs) are used for designing a proper procedure to solve the variable-order (VO) fractional version of the nonlinear... 相似文献
6.
Engineering with Computers - This paper introduces a new version for the nonlinear Ginzburg–Landau equation derived from fractal–fractional derivatives and proposes a computational... 相似文献
7.
In real scheduling problems, some disruptions and unexpected events may occur. These disruptions cause the initial schedule to quickly become infeasible and non-optimal. In this situation, an appropriate rescheduling method should be used. In this paper, a new approach has been proposed to achieve stable and robust schedule despite uncertain processing times and unexpected arrivals of new jobs. This approach is a proactive–reactive method which uses a two-step procedure. In the first step an initial robust solution is produced proactively against uncertain processing times using robust optimization approach. This initial robust solution is more insensitive against the fluctuations of processing times in future. In the next step, when an unexpected disruption occurs, an appropriate reactive method is adopted to deal with this unexpected event. In fact, in the second step, the reactive approach determines the best modified sequence after any unexpected disruption based on the classical objective and performance measures. The robustness measure is implemented in the reactive approach to increase the performance of the real schedule after disruption. Computational results indicate that this method produces better solutions in comparison with four classical heuristic approaches according to effectiveness and performance of solutions. 相似文献
8.
Hamed Ahmadi Saman Zad Tootaghaj Mahmoud Reza Hashemi Shervin Shirmohammadi 《Multimedia Systems》2014,20(5):485-501
The widespread availability of broadband internet access and the growth in server-based processing have provided an opportunity to run games away from the player into the cloud and offer a new promising service known as cloud gaming. The concept of cloud gaming is to render a game in the cloud and stream the resulting game scenes to the player as a video sequence over a broadband connection. To meet the stringent network bandwidth requirements of cloud gaming and support more players, efficient bit rate reduction techniques are needed. In this paper, we introduce the concept of game attention model (GAM), which is basically a game context-based visual attention model, as a means for reducing the bit rate of the streaming video more efficiently. GAM estimates the importance of each macro-block in a game frame from the player’s perspective and allows encoding the less important macro-blocks with lower bit rate. We have evaluated nine game video sequences, covering a wide range of game genre and a spectrum of scene content in terms of details, motion and brightness. Our subjective assessment shows that by integrating this model into the cloud gaming framework, it is possible to decrease the required bit rate by nearly 25 % on average, while maintaining a relatively high user quality of experience. This clearly enables players with limited communication resources to benefit from cloud gaming with acceptable quality. 相似文献
9.
Rasoul Sarraf-Mamoory Saman Nadery Nastaran Riahi-Noori 《Chemical Engineering Communications》2007,194(8):1022-1028
Lithium fluoride powder (LiF) is a white powder with a density of 2.64 gr/cm3 and a melting point of 848°C. This powder has several applications such as flux, glaze, soldering, and aluminum melting process, but one of the most important uses of this powder is its application in dosimetry. The commercial powders currently used for this purpose have average sizes of 5 to 10 micrometers; the objective of this research is to produce LiF powder with nano-metric particle size. In this study, the reaction of LiOH + HF → LiF + H2O has been selected from among several reactions that were able to produce LiF powder, and some precipitation parameters such as temperature, time, agitation type, and supersaturation degree have been controlled. The morphology, phase analysis, and particle size distribution of the resulting powders were analyzed by SEM, XRD, and LPSA. Finally, lithium fluoride nano-powder was synthesized at a temperature of 25°C, pH about 2-3, reaction time less than 1 s, and agitation by ultrasonic bath. 相似文献
10.
Engineering with Computers - In this study, the Caputo-Fabrizio fractional derivative is applied to generate a new category of variable-order fractional 2D optimization problems in an unbounded... 相似文献