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Changes in operational environment of the process industry such as decreasing selling prices, increased competition between companies and new legislation, set requirements for performance and effectiveness of the industrial production lines and processes. For the basis of this study, a life cycle profit (LCP) model of a pulp process was constructed using different kind of process information including chemical consumptions and production levels of material and energy flows in unit processes. However, all the information needed in the creation of relevant LCP model was not directly provided by information systems of the plant. In this study, neural networks was used to model pulp bleaching process and fill out missing information and furthermore to create estimators for the alkaline chemical consumption. A data-based modelling approach was applied using an example, where factors affecting the sodium hydroxide consumption in the bleaching stage were solved. The results showed that raw process data can be refined into new valuable information using computational methods and moreover to improve the accuracy of life cycle profit models.  相似文献   
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We introduce mobile agents for mobile crowdsensing. Crowdsensing campaigns are designed through different roles that are implemented as mobile agents. The role-based tasks of mobile agents include collecting data, analyzing data and sharing data in the campaign. Mobile agents execute and control the campaign autonomously as a multi-agent system and migrate in the opportunistic network of participants’ devices. Mobile agents take into account the available resources in the devices and match participants’ privacy requirements to the campaign requirements. Sharing of task results in real-time facilitates cooperation towards the campaign goal while maintaining a selected global measure, such as energy efficiency. We discuss current challenges in crowdsensing and propose mobile agent based solutions for campaign execution and monitoring, addressing data collection and participant-related issues. We present a software framework for mobile agents-based crowdsensing that is seamlessly integrated into the Web. A set of simulations are conducted to compare mobile agent-based campaigns with existing crowdsensing approaches. We implemented and evaluated a small-scale real-world mobile agent based campaign for pedestrian flock detection. The simulation and evaluation results show that mobile agent based campaigns produce comparable results with less energy consumption when the number of agents is relatively small and enables in-network data processing with sharing of data and task results with insignificant overhead.  相似文献   
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Periodic rescheduling is an iterative method for real-time decision-making on industrial process operations. The design of such methods involves high-level when-to-schedule and how-to-schedule decisions, the optimal choices of which depend on the operating environment. The evaluation of the choices typically requires computationally costly simulation of the process, which—if not sufficiently efficient—may result in a failure to deploy the system in practice. We propose the continuous control parameter choices, such as the re-optimization frequency and horizon length, to be determined using surrogate-based optimization. We demonstrate the method on real-time rebalancing of a bike sharing system. Our results on three test cases indicate that the method is useful in reducing the computational cost of optimizing an online algorithm in comparison to the full factorial sampling.  相似文献   
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The small intestinal epithelium has an important role in nutrition, but also in drug absorption and metabolism. There are a few two-dimensional (2D) patient-derived induced pluripotent stem cell (iPSC)-based intestinal models enabling easy evaluation of transcellular transport. It is known that animal-derived components induce variation in the experimental outcomes. Therefore, we aimed to refine the differentiation protocol by using animal-free components. More specifically, we compared maturation of 2D-cultured iPCSs toward small intestinal epithelial cells when cultured either with or without serum, and either on Geltrex or on animal-free, recombinant laminin-based substrata. Differentiation status was characterized by qPCR, immunofluorescence imaging, and functionality assays. Our data suggest that differentiation toward definitive endoderm is more efficient without serum. Both collagen- and recombinant laminin-based coating supported differentiation of definitive endoderm, posterior definitive endoderm, and small intestinal epithelial cells from iPS-cells equally well. Small intestinal epithelial cells differentiated on recombinant laminin exhibited slightly more enterocyte specific cellular functionality than cells differentiated on Geltrex. Our data suggest that functional small intestinal epithelial cells can be generated from iPSCs in serum-free method on xeno-free substrata. This method is easily converted to an entirely xeno-free method.  相似文献   
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In this paper, we present an efficient variable neighborhood search heuristic for the capacitated vehicle routing problem. The objective is to design least cost routes for a fleet of identically capacitated vehicles to service geographically scattered customers with known demands. The variable neighborhood search procedure is used to guide a set of standard improvement heuristics. In addition, a strategy reminiscent of the guided local search metaheuristic is used to help escape local minima. The developed solution method is specifically aimed at solving very large scale real-life vehicle routing problems. To speed up the method and cut down memory usage, new implementation concepts are used. Computational experiments on 32 existing large scale benchmarks, as well as on 20 new very large scale problem instances, demonstrate that the proposed method is fast, competitive and able to find high-quality solutions for problem instances with up to 20,000 customers within reasonable CPU times.  相似文献   
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In this paper we present results of unsupervised cross-lingual speaker adaptation applied to text-to-speech synthesis. The application of our research is the personalisation of speech-to-speech translation in which we employ a HMM statistical framework for both speech recognition and synthesis. This framework provides a logical mechanism to adapt synthesised speech output to the voice of the user by way of speech recognition. In this work we present results of several different unsupervised and cross-lingual adaptation approaches as well as an end-to-end speaker adaptive speech-to-speech translation system. Our experiments show that we can successfully apply speaker adaptation in both unsupervised and cross-lingual scenarios and our proposed algorithms seem to generalise well for several language pairs. We also discuss important future directions including the need for better evaluation metrics.  相似文献   
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In this paper, a processor architecture tailored for radix-4 and mixed-radix FFT computations is described. The processor has native support for power-of-two transform sizes. Several optimizations have been used to improve the energy-efficiency of the processor and experiments show that a programmable solution can possess energy-efficiency comparable to fixed-function ASICs.  相似文献   
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Haptic gestures and sensations through the sense of touch are currently unavailable in remote communication. There are two main reasons for this: good quality haptic technology has not been widely available and knowledge on the use of this technology is limited. To address these challenges, we studied how users would like to, and managed to create spatial haptic information by gesturing. Two separate scenario-based experiments were carried out: an observation study without technological limitations, and a study on gesturing with a functional prototype with haptic actuators. The first study found three different use strategies for the device. The most common gestures were shaking, smoothing and tapping. Multimodality was requested to create the context for the communication and to aid the interpretation of haptic stimuli. The second study showed that users were able to utilize spatiality in haptic messages (e.g., forward–backward gesture for agreement). However, challenges remain in presenting more complex information via remote haptic communication. The results give guidance for communication activities that are usable in spatial haptic communication, and how to make it possible to enable this form of communication in reality.  相似文献   
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