Emission of coherent light at 5.1 /spl mu/m wavelength from GaAs-based quantum cascade lasers is reported. This was achieved by integrating nonlinear cascades with large second-order susceptibility in the active regions of the laser. 相似文献
Cashier workplaces recently put into service in self-service shops of a retail company provide a face-to-face position of two cashiers. These twin-checkouts involve both traditional goods handling from the front to the rear as well as a reverse technique - i e, forward operation from behind. By means of different methods they have been analysed from an ergonomics point of view and evaluated in respect of operators' workload resulting from the specific layout. The results support the conclusion that the new 'backward' system and twin-checkouts are not inferior to traditional single checkouts. On the contrary, a working technique where the arm moves from behind to the front involves a better approach to accounting for physiological characteristics and obviously allows a better fitting of the task of operators. 相似文献
Mass-spring and particle systems have been widely employed in computer graphics to model deformable objects because they allow fast numerical solutions. In this work, we establish a link between these discrete models and classical mathematical elasticity. It turns out that discrete systems can be derived from a continuum model by a finite difference formulation and approximate classical continuum models unless the deformations are large. In this work, we present the derivation of a particle system from a continuum model, compare it to the models of classical elasticity theory, and assess its accuracy. In this way, we gain insight into the way discrete systems work and we are able to specify the correct scaling when the discretization is changed. Physical material parameters that describe materials in continuum mechanics are also used in the derived particle system. 相似文献
Simulating deformable objects based on physical laws has become the most popular technique for modeling textiles, skin, or volumetric soft objects like human tissue. The physical model leads to an ordinary differential equation. Recently, several approaches to fast algorithms have been proposed.In this work, more profound numerical background about numerical stiffness is provided. Stiff equations impose stability restrictions on a numerical integrator. Some one-step and multistep methods with adequate stability properties are presented. For an efficient implementation, the inexact Newton method is discussed. Applications to 2D and 3D elasticity problems show that the discussed methods are faster and give higher-quality solutions than the commonly used linearized Euler method. 相似文献
In industry continuous or impulse noise does not occur exclusively; rather it is a combination of both. If low-level continuous noise or impulse noise (below 120 dB) is added to an already existing high-level continuous noise this often numerically causes no essential increase in the rating level. Yet, it cannot be expected that also aural strain of these exposures is always negligible. Therefore, in a cross-over test series, ten male subjects (Ss) were exposed to white noise of 94 dB(A) for 1 h (TS I), energy-equivalent to an 8 h-rating level LArd of 85 dB(A). In a second test series (TS II) the same exposure was combined with 900 energetically negligible 5-ms impulses with a noise level of 113 dB(A) which increased the rating level by only 0.4 dB. The noise exposure of TS I and TS II was followed by an idealized resting phase in a soundproof cabin. In a third test series (TS III) the continuous noise of 94 dB(A) / 1 h was followed by 3 h of white noise at 70 dB(A). Such an additional load increases the LArd by merely 0.1 dB to 85.1 dB(A). In all three test series, the noise-induced temporary threshold shift (TTS2) and its restitution were measured. The continuous noise exposure of 94 dB(A) for 1 h was associated with a TTS2 of around 20 dB which disappeared completely after about 2 h. The additional impulse noise caused a small increase in the TTS2 and a prolongation of the restitution time. The maximum mean temporary threshold shift for the group increased only slightly (from 22.5 to 25.9 dB, which nevertheless can be statistically proven at a significance level of p 0.99). Yet, more importantly, the restitution time increased from 126 to 175 min, i. e. 3 h, which can be statistically proven at a significance level of p0.95. The TTS2-values of TS III did not differ significantly from those resulting from TS I. That was expected as the conditions up to that point in time were identical. But due to the additional subsequent exposure, the mean restitution time increased considerably from 126 min up to 240 min (4 h). The mean total physiological cost represented by the integrated restitution temporary threshold shift (IRTTS) increased in TS II by approximately 40% and in TS III even by 140%.
Relevance to industry
The results of the study show that levels of noise which have no influence on the rating level which traditionally is calculated according to the energy-equivalence principle are often of great importance, as they can lead to considerably prolonged restitution times. Therefore, the purely energy-equivalent determination of the rating level of both impulse noise and low sound levels can lead to an underestimation of latent problems so that over time a reversible TTS can evolve into a permanent threshold shift. The results are also of importance for the acoustic design of break rooms for noise-exposed workers. There should be conditions that allow an undisturbed restitution of hearing. 相似文献
There is an increasing interest in using graphene (1, 2) for optoelectronic applications. (3-19) However, because graphene is an inherently weak optical absorber (only ≈2.3% absorption), novel concepts need to be developed to increase the absorption and take full advantage of its unique optical properties. We demonstrate that by monolithically integrating graphene with a Fabry-Pérot microcavity, the optical absorption is 26-fold enhanced, reaching values >60%. We present a graphene-based microcavity photodetector with responsivity of 21 mA/W. Our approach can be applied to a variety of other graphene devices, such as electro-absorption modulators, variable optical attenuators, or light emitters, and provides a new route to graphene photonics with the potential for applications in communications, security, sensing and spectroscopy. 相似文献
We examined the individual and combined effects of contrast, sharpness, and grain degradations on the aesthetic judgments of photographs depicting natural and human-made scenes. Our systematic approach demonstrated that certain degradations, and their combinations, had more impact on aesthetic judgments than others, and that the effects varied depending on the type of scene. We also showed that the degradations were additive in that the more degradations to which an image was subjected, the less it was liked. Finally, we found evidence for a contrast effect in which the aesthetic judgments of high-quality images were more positive as the images they were presented with were more degraded. (PsycINFO Database Record (c) 2011 APA, all rights reserved) 相似文献
Interactive environments for dynamically deforming objects play an important role in surgery simulation and entertainment technology. These environments require fast deformable models and very efficient collision handling techniques. While collision detection for rigid bodies is well investigated, collision detection for deformable objects introduces additional challenging problems. This paper focuses on these aspects and summarizes recent research in the area of deformable collision detection. Various approaches based on bounding volume hierarchies, distance fields and spatial partitioning are discussed. In addition, image‐space techniques and stochastic methods are considered. Applications in cloth modeling and surgical simulation are presented.相似文献