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To reinforce the growth of computer graphics, hardware architectures must be developed to support the rapid growth in display resolution that will occur in the next few years. The architectures must allow a high degree of application independence without requiring significant changes in the overhead software interface. The hardware architecture must be expandable, again avoiding significant software changes. Finally, the architecture must be implemented in VLSI for reasons of cost and speed. This article will describe a graphics hardware architecture that meets these criteria. 相似文献
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