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Falls have been reported as the leading cause of injury-related visits to emergency departments and the primary etiology of accidental deaths in elderly. Thus, the development of robust home surveillance systems is of great importance. In this article, such a system is presented, which tries to address the fall detection problem through visual cues. The proposed methodology utilizes a fast, real-time background subtraction algorithm, based on motion information in the scene and pixels intensity, capable to operate properly in dynamically changing visual conditions, in order to detect the foreground object. At the same time, it exploits 3D space’s measures, through automatic camera calibration, to increase the robustness of fall detection algorithm which is based on semi-supervised learning approach. The above system uses a single monocular camera and is characterized by minimal computational cost and memory requirements that make it suitable for real-time large scale implementations.  相似文献   
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The effective integration of robotics together with magnetic resonance (mr) technology is expected to facilitate the real-time guidance of various diagnostic and therapeutic interventions. Specially designed robotic manipulators are required for this purpose, the development of which is a challenging task given the strong magnetic fields and the space limitations that characterize the mr scanning environment. A prototype mr-compatible manipulator is presented, designed to operate inside cylindrical mr scanners. It was developed for the study of minimally invasive diagnostic and therapeutic interventions in the abdominal and thoracic area with real-time mr image guidance. Initial tests were performed inside a high-field clinical mr scanner and included mr-compatibility tests and phantom studies on image-guided targeting.  相似文献   
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We present a shape manipulation technique capable of producing deformations of 2D and 3D meshes, guaranteeing that no elements will be inverted. We achieve this by augmenting the quadratic ex‐rotated elastic energy with additional convex terms that penalize the presence of inverted elements. Using a schedule of increasing penalty coefficients, we efficiently and robustly converge to an inversion free state by solving a sequence of unconstrained convex minimization problems. This process can be interpreted as a special purpose Semi‐Definite Programming (SDP) solver. We demonstrate that our method outperforms solvers used in previous work, including commercial‐grade SDP software (MOSEK). As an additional benefit, our method also converges to the solution via a more intuitive path, which can be used for quick preview. We demonstrate the efficacy of our scheme in a number of 2D and 3D shapes undergoing moderate to drastic deformation.  相似文献   
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We present a method for simulating quasistatic crack propagation in 2‐D which combines the extended finite element method (XFEM) with a general algorithm for cutting triangulated domains, and introduce a simple yet general and flexible quadrature rule based on the same geometric algorithm. The combination of these methods gives several advantages. First, the cutting algorithm provides a flexible and systematic way of determining material connectivity, which is required by the XFEM enrichment functions. Also, our integration scheme is straightforward to implement and accurate, without requiring a triangulation that incorporates the new crack edges or the addition of new degrees of freedom to the system. The use of this cutting algorithm and integration rule allows for geometrically complicated domains and complex crack patterns. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   
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Creating and simulating skeletal muscle from the visible human data set   总被引:2,自引:0,他引:2  
Simulation of the musculoskeletal system has important applications in biomechanics, biomedical engineering, surgery simulation, and computer graphics. The accuracy of the muscle, bone, and tendon geometry as well as the accuracy of muscle and tendon dynamic deformation are of paramount importance in all these applications. We present a framework for extracting and simulating high resolution musculoskeletal geometry from the segmented visible human data set. We simulate 30 contact/collision coupled muscles in the upper limb and describe a computationally tractable implementation using an embedded mesh framework. Muscle geometry is embedded in a nonmanifold, connectivity preserving simulation mesh molded out of a lower resolution BCC lattice containing identical, well-shaped elements, leading to a relaxed time step restriction for stability and, thus, reduced computational cost. The muscles are endowed with a transversely isotropic, quasiincompressible constitutive model that incorporates muscle fiber fields as well as passive and active components. The simulation takes advantage of a new robust finite element technique that handles both degenerate and inverted tetrahedra.  相似文献   
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We consider a formal model of stimulus encoding with a circuit consisting of a bank of filters and an ensemble of integrate-and-fire neurons. Such models arise in olfactory systems, vision, and hearing. We demonstrate that bandlimited stimuli can be faithfully represented with spike trains generated by the ensemble of neurons. We provide a stimulus reconstruction scheme based on the spike times of the ensemble of neurons and derive conditions for perfect recovery. The key result calls for the spike density of the neural population to be above the Nyquist rate. We also show that recovery is perfect if the number of neurons in the population is larger than a threshold value. Increasing the number of neurons to achieve a faithful representation of the sensory world is consistent with basic neurobiological thought. Finally we demonstrate that in general, the problem of faithful recovery of stimuli from the spike train of single neurons is ill posed. The stimulus can be recovered, however, from the information contained in the spike train of a population of neurons.  相似文献   
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The control problem for flexible‐multilink robots carrying large payloads is revisited. A set of nonlinear approximate equations describing the payload‐dominated dynamics of the flexible plant is used in conjunction with the passivity property satisfied by a suitably defined modified input–output pair for the system, to derive a globally asymptotically stable controller together with its adaptive counterpart. Experimental results involving a specially designed 3‐degree‐of‐freedom planar arm with two flexible links, demonstrate their ability to combine end‐point tracking with simultaneous active suppression of the vibrations. © 2000 John Wiley & Sons, Inc.  相似文献   
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This paper presents a vision-based system for maritime surveillance, using moving PTZ cameras. The proposed methodology fuses a visual attention method that exploits low-level image features appropriately selected for maritime environment, with appropriate tracker, without making any assumptions about environmental or visual conditions. The offline initialization is based on large graph semi-supervised technique. System’s performance was evaluated with videos from cameras placed at Limassol port and Venetian port of Chania. Results suggest high detection ability, despite dynamically changing visual conditions and different kinds of vessels, all in real time.  相似文献   
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