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Accurate measurement of the perceived quality of audio–visual services at the end-user is becoming a crucial issue in digital applications due to the growing demand for compression and transmission of audio–visual services over communication networks. Content providers strive to offer the best quality of experience for customers linked to their different quality of service (QoS) solutions. Therefore, developing accurate, perceptual-based quality metrics is a key requirement in multimedia services. In this paper, we survey state-of-the-art signal-driven perceptual audio and video quality assessment methods independently, and investigate relevant issues in developing joint audio–visual quality metrics. Experiments with respect to subjective quality results have been conducted for analyzing and comparing the performance of the quality metrics. We consider emerging trends in audio–visual quality assessment, and propose feasible solutions for future work in perceptual-based audio–visual quality metrics.  相似文献   
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3D video is composed out of two or more, temporally synchronized, 2D video streams acquired at different camera poses and accompanied by geometrical information. In a mixed resolution 3D video stream, a subset of views is coded at reduced resolution. It has been shown in the literature that subjective quality of mixed resolution 3D video is close to that of full resolution 3D video. In order to improve the coding gain in mixed resolution coding scenario we present a new depth encoding method called view upsampling optimization. A novel depth distortion metric based on the performance of the depth-based super resolution is also presented. Finally, to improve the quality of the decoded video an improved depth-based super resolution method that uses view synthesis quality mapping is used for upsampling of low resolution views. The simulations, performed with the recently standardized MVC+D encoder, show that the proposed solution combined with the state of the art view synthesis distortion outperforms the anchor MVC+D coding scheme by 14.5 % of dBR on average for the total coded bitrate and by 17 % of dBR on average for the synthesized views.  相似文献   
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The small size of handheld devices, their video capabilities and multiple cameras are under-exploited assets. Properly combined, the features can be used for creating novel applications that are ideal for pocket-sized devices, but may not be useful in laptop computers, such as interactively capturing and analyzing images on the fly. In this paper we consider building mosaic images of printed documents and natural scenes from low resolution video frames. High interactivity is provided by giving a real-time feedback on the video quality, while simultaneously guiding the user’s actions. In our contribution, we analyze and compare means to reach interactivity and performance with sensor signal processing and GPU assistance. The viability of the concept is demonstrated on a mobile phone. The achieved usability benefits suggest that combining interactive imaging and energy efficient high performance computing could enable new mobile applications and user interactions.  相似文献   
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H.264/AVC will be an essential component in emerging wireless video applications thanks to its excellent compression efficiency and network-friendly design. However, a video coding standard itself is only one component within the application and transmission environment. Its effectiveness strongly depends on the selection of appropriate modes and parameters at the encoder, at the decoder, as well as in the network. In this paper we introduce the features of the H.264/AVC coding standard that make it suitable for wireless video applications, including features for error resilience, bit rate adaptation, integration into packet networks, interoperability, and buffering considerations. Modern wireless networks provide many different means to adapt quality of service, such as forward error correction methods on different layers and end-to-end or link layer retransmission protocols. The applicability of all these encoding and network features depends on application constraints, such as the maximum tolerable delay, the possibility of online encoding, and the availability of feedback and cross-layer information. We discuss the use of different coding and transport related features for different applications, namely video telephony, video conferencing, video streaming, download-and-play, and video broadcasting. Guidelines for the selection of appropriate video coding tools, video encoder and decoder settings, as well as transport and network parameters are provided and justified. References to relevant research publications and standardization contributions are given.  相似文献   
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The net mass transfer (NMT) of cholesteryl esters (CEs), triglycerides (TGs), and phospholipids (PLs) between lipoproteins was measured after incubation of fresh plasma for up to 2 hours from 18 male alcohol abusers and 17 male volunteer control subjects. In alcohol abusers the mean value of CE NMT was 3.7 nmol.mL-1.h-1 from apolipoprotein B-containing lipoproteins (apoB-containing lipoproteins) to HDL and in control subjects 8.7 nmol.mL-1.h-1 from HDL to apoB-containing lipoproteins. The NMT of PL was higher in alcohol abusers than in control subjects (35.0 vs 11.6 nmol.mL-1.h-1 from apoB-containing lipoproteins to HDL, respectively), and plasma PL transfer protein (TP) activity was 33% higher (P < .05) in alcohol abusers than in control subjects. The lack of correlation between the NMTs and CETP and PLTP activities suggests that the NMT could more closely reflect the role of lipoprotein properties in reverse cholesterol transport in vivo, whereas in vitro activities reflect the total capacity of transfer but not its direction. The rate of CE NMT from HDL to apoB-containing lipoproteins was dependent on the VLDL TG concentration. Moreover, at low VLDL TG levels, the increased HDL cholesterol concentration in alcohol abusers reversed the direction of CE NMT. This situation could be reconstructed in the plasma of control subjects by adding autologous HDL or VLDL to mimic the lipoprotein profiles of the alcohol abusers. Addition of VLDL enhanced the CE NMT from HDL to apoB-containing lipoproteins, whereas addition of HDL had an opposite effect, and at higher HDL levels, even reversed the direction of CE NMT. In conclusion, the NMT of CE and PL in alcohol abusers differs from that in control subjects. The concentrations of HDL and VLDL seem to be the major determinants of the direction of CE NMT in alcohol abusers.  相似文献   
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Recently the 3rd Generation Partnership Project (3GPP) and the Moving Picture Experts Group (MPEG) specified Dynamic Adaptive Streaming over HTTP (DASH) to cope with the shortages in progressive HTTP based downloading and Real-time Transport Protocol (RTP) over the User Datagram Protocol (UDP), shortly RTP/UDP, based streaming. This paper investigates rate adaptation for the serial segment fetching method and the parallel segment fetching method in Content Distribution Network (CDN). The serial segment fetching method requests and receives segments sequentially whereas the parallel segment fetching method requests media segments in parallel. First, a novel rate adaptation metric is presented in this paper, which is the ratio of the expected segment fetch time (ESFT) and the measured segment fetch time to detect network congestion and spare network capacity quickly. ESFT represents the optimum segment fetch time determined by the media segment duration multiplied by the number of parallel HTTP threads to deliver media segments and the remaining duration to fetch the next segment to keep a certain amount of media time in the client buffer. Second, two novel rate adaptation algorithms are proposed for the serial and the parallel segment fetching methods, respectively, based on the proposed rate adaptation metric. The proposed rate adaptation algorithms use a step-wise switch-up and a multi-step switch-down strategy upon detecting the spare networks capacity and congestion with the proposed rate adaptation metric. To provide a good convergence in the representation level for DASH in CDN, a sliding window is used to measure the latest multiple rate adaptation metrics to determine switch-up. To decide switch-down, a rate adaptation metric is used. Each rate adaptation metric represents a reception of a segment/portion of a segment, which can be fetched from the different edge servers in CDN, hence it can be used to estimate the corresponding edge server bandwidth. To avoid buffer overflow due to a slight mismatch in the optimum representation level and bandwidth, an idling method is used to idle a given duration before sending the next segment. In order to solve the fairness between different clients who compete for bandwidth, the prioritized optimum segment fetch time is assigned to the newly joined clients. The proposed rate adaptation method does not require any transport layer information, which is not available at the application layer without cross layer communication. Simulation results show that the proposed rate adaptation algorithms for the serial and the parallel segment fetching methods quickly adapt the media bitrate to match the end-to-end network capacity, provide an advanced convergence and fairness between different clients and also effectively control buffer underflow and overflow for DASH in CDN. The reported simulation results demonstrate that the parallel rate adaptation outperforms the serial DASH rate adaptation algorithm with respect to achievable media bitrates while the serial rate adaptation is superior to the parallel DASH with respect to the convergence and buffer underflow frequency.  相似文献   
7.
Different types of prediction are applied in modern video coding. While predictive coding improves compression efficiency, the propagation of transmission errors becomes more likely. In addition, predictive coding brings difficulties to other aspects of video coding, including random access, parallel processing, and scalability. In order to combat the negative effects, video coding schemes introduce mechanisms such as slices and intracoding, to limit and break the prediction. This paper proposes the use of the isolated regions coding tool that jointly limits in-picture prediction and interprediction on a region-of-interest basis. The tool can be used to provide random access points from non-intrapictures and to respond to intrapicture update requests. Furthermore, it can be applied as an error-robust macroblock mode decision method and can be used in combination with unequal error protection. Finally, it enables mixing of scenes, which is useful in coding of masked scene transitions.  相似文献   
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Seven similar cases with deep ulceration probably due to wet cement are presented. Within 12 hours after making a concrete floor in a kneeling position, curved ulcers developed on both sides of both patellae. The exposure time varied from 2 to 6 h. One patient got wet concrete into her boots and, consequently, ulcers developed on her feet. The high alkalinity of calcium hydroxide in wet cement was the only apparent causative agent in every case.  相似文献   
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