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1.
A method is described to incorporate the spatiotemporal noise covariance matrix into a spatiotemporal source analysis. The essential feature is that the estimation problem is split into two parts. First, a model is fitted to the observed noise covariance matrix. This model is a Kronecker product of a spatial and a temporal matrix. The spatial matrix models the spatial covariances by a function dependent on sensor distance. The temporal matrix models the temporal covariances as lag dependent. In the second part, sources are estimated given this noise model, which can be done very efficiently due to the Kronecker formulation. An application to real electroencephalogram (EEG) data shows that the noise model fits the data very well. Simulation results show that the resulting source estimates are more precise than those obtained from a standard analysis neglecting the noise covariance. In addition, the estimated standard errors of the source parameter estimates are far more precise than those obtained from a standard analysis. Finally, the source parameter standard errors are used to investigate the effects of temporal sampling. It is shown that increasing the sampling by a factor x, decreases the standard errors of all source parameters with the square root of x.  相似文献   
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By using signal processing techniques, an estimate of activity in the brain from the electro- or magneto-encephalogram (EEG or MEG) can be obtained. For a proper analysis, a test is required to indicate whether the model for brain activity fits. A problem in using such tests is that often, not all assumptions are satisfied, like the assumption of the number of shells in an EEG. In such a case, a test on the number of sources (model order) might still be of interest. A detailed analysis is presented of the Wald test for these cases. One of the advantages of the Wald test is that it can be used when not all assumptions are satisfied. Two different, previously suggested, Wald tests in electromagnetic source analysis (EMSA) are examined: a test on source amplitudes and a test on the closeness of source pairs. The Wald test is analytically studied in terms of alternative hypotheses that are close to the hypothesis (local alternatives). It is shown that the Wald test is asymptotically unbiased, that it has the correct level and power, which makes it appropriate to use in EMSA. An accurate estimate of the Crame/spl acute/r-Rao bound (CRB) is required for the use of the Wald test when not all assumptions are satisfied. The sandwich CRB is used for this purpose. It is defined for nonseparable least squares with constraints required for the Wald test on amplitudes. Simulations with EEG show that when the sensor positions are incorrect, or the number of shells is incorrect, or the conductivity parameter is incorrect, then the CRB and Wald test are still good, with a moderate number of trials. Additionally, the CRB and Wald test appear robust against an incorrect assumption on the noise covariance. A combination of incorrect sensor positions and noise covariance affects the possibility of detecting a source with small amplitude.  相似文献   
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A three-part series presents the development of models for predicting the local thermal sensation (Part I) and local thermal comfort (Part II) of different parts of the human body, and also the whole-body sensation and comfort (Part III) that result from combinations of local sensation and comfort. The models apply to sedentary activities in a range of environments: uniform and non-uniform, stable and transient. They are based on diverse findings from the literature and from body-part-specific human subject tests in a climate chamber. They were validated against a test of automobile passengers. The series is intended to present the models’ rationale, structure, and coefficients, so that others can test them and develop them further as additional empirical data becomes available.A) The whole-body (overall) sensation model has two forms, depending on whether all of the body's segments have sensations effectively in the same direction (e.g warm or cool), or whether some segments have sensations opposite to those of the rest of the body. For each, individual body parts have different weights for warm versus cool sensations, and strong local sensations dominate the overall sensation. If all sensations are near neutral, the overall sensation is close to the average of all body sensations.B) The overall comfort model also has two forms. Under stable conditions, people evaluate their overall comfort by a complaint-driven process, meaning that when two body parts are strongly uncomfortable, no matter how comfortable the other body parts might be, the overall comfort will be near the discomfort level of the two most uncomfortable parts. When the environmental conditions are transient, or people have control over their environments, overall comfort is better than that of the two most uncomfortable body parts. This can be accounted for by adding the most comfortable vote to the two most uncomfortable ones.  相似文献   
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In multipass welding, each successive thermal cycle will introduce local melting, solid state phase transformations, grain growth, grain refinement, recrystallisation and recovery, all of which lead to a complicated stress state. Most stress measurements performed on multipass welded components represent the final residual stress state. Information concerning stress evolution on a pass-by-pass basis is difficult to find. In this investigation, six pass welds were made on high strength quenched and tempered steel sections, and depth resolved strain measurements in two orthogonal directions were carried out after each weld pass using energy dispersive synchrotron X-ray diffraction. The residual stresses were calculated using biaxial Hooke’s law. A thermal–metallurgical–mechanical welding model was constructed and validated with temperature and pass-by-pass stress measurements, which improves the reliability of the model. Cross-sectional stress distributions are presented after each pass, revealing the weld stress development in multipass welds.  相似文献   
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In this paper, we describe the effects of mechanical loading on bcc-to-bcc phase transformations of an Advanced High Strength Steel during cooling. In-situ synchrotron diffraction was employed to measure time–temperature–load diffraction patterns. Calculations were made of the volume fractions of the phases, the transformation kinetics, and the austenite lattice parameter during cooling and simultaneous loading. In addition, volume fractions and lattice parameters of retained austenite at room temperature under different loading conditions were obtained. The results show that applying a load during cooling of the fcc phase significantly increases the volume fraction of a bcc phase before the start of the martensitic transformation. The kinetics of phase transformations were affected by the applied loads. The volume fraction and lattice parameter of retained austenite at room temperature vary in different samples and the highest retained austenite and the largest lattice parameter were obtained in the sample subjected to the highest load.  相似文献   
7.
We have established a reproducible in vivo model of human multiple myeloma in the severe combined immunodeficiency (SCID) mouse using both the drug-sensitive 8226/S human myeloma cell line and the P-glycoprotein-expressing multidrug-resistant 8226/C1N subline. As demonstrated previously, the SCID mouse is well suited as a model for myeloma because: (a) human SCID xenografts are readily attained; (b) human myeloma xenografts are readily detected by their immunoglobulin secretion; and (c) differential therapy effects in drug-sensitive versus drug-resistant cell lines are readily demonstrable by monitoring mouse urinary human immunoglobulin output. In the current study, we have utilized this model to evaluate the in vivo efficacy of chemomodulators of P-glycoprotein-related multidrug resistance. In our initial experiments, doxorubicin alone was effective in treating the 8226/S human myeloma xenografts but had no effect on the drug-resistant 8226/C1N xenografts, in the absence of the chemosensitizing agent verapamil. In subsequent experiments, the combination of verapamil and doxorubicin resulted in both a decrease in human lambda light chain urinary excretion and an increase in survival of those animals bearing the 8226/C1N tumor. The median survival time of animals injected with 8226/C1N cells and subsequently treated with doxorubicin was 48.6 +/- 7 days, which compared to a survival of 89.6 +/- 18 days in animals receiving the 8226/S cell line and treated with doxorubicin alone (P < 0.001). When verapamil was added to the treatment regimen of those animals bearing the 8226/C1N xenografts, there was a 179% increase in their life span (P < 0.001), which corresponded with the observed decreased light chain in the urine. In animals receiving multiple courses of chemotherapy, an attenuated response to verapamil and doxorubicin was observed, in a manner analogous to the clinical setting of human drug-resistant myeloma escape from chemosensitivity. The SCID human myeloma xenograft model thus offers a means of evaluating the in vivo efficacy and potential toxicities of new therapeutic approaches directed against P-glycoprotein in multidrug-resistant human myeloma.  相似文献   
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Generally, high-school students have been characterized as bored and disengaged from the learning process. However, certain educational designs promote excitement and engagement. Game-based learning is assumed to be such a design. In this study, the concept of flow is used as a framework to investigate student engagement in the process of gaming and to explain effects on game performance and student learning outcome. Frequency 1550, a game about medieval Amsterdam merging digital and urban play spaces, has been examined as an exemplar of game-based learning. This 1-day game was played in teams by 216 students of three schools for secondary education in Amsterdam. Generally, these students show flow with their game activities, although they were distracted by solving problems in technology and navigation. Flow was shown to have an effect on their game performance, but not on their learning outcome. Distractive activities and being occupied with competition between teams did show an effect on the learning outcome of students: the fewer students were distracted from the game and the more they were engaged in group competition, the more students learned about the medieval history of Amsterdam. Consequences for the design of game-based learning in secondary education are discussed.  相似文献   
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