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排序方式: 共有1401条查询结果,搜索用时 15 毫秒
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Durmuş Burhanettin Temurtaş Hasan Özyön Serdar 《Neural computing & applications》2020,32(22):17097-17113
Neural Computing and Applications - This study presents the design of a tenth-order multiple feedback Chebyshev low-pass filter (MF-C-LPF). Component selection and gain calculation of filters are... 相似文献
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Serdar Akbayrak Yalçın Tonbul Saim Özkar 《International Journal of Hydrogen Energy》2021,46(27):14259-14269
Herein, we report the use of tungsten(VI) oxide (WO3) as support for Rh0 nanoparticles. The resulting Rh0/WO3 nanoparticles are highly active and stable catalysts in H2 generation from the hydrolysis of ammonia borane (AB). We present the results of our investigation on the particle size distribution, catalytic activity and stability of Rh0/WO3 catalysts with 0.5%, 1.0%, 2.0% wt. Rh loadings in the hydrolysis reaction. The results reveal that Rh0/WO3 (0.5% wt. Rh) is very promising catalyst providing a turnover frequency of 749 min?1 in releasing 3.0 equivalent H2 per mole of AB from the hydrolysis at 25.0 °C. The high catalytic activity of Rh0/WO3 catalyst is attributed to the reducible nature of support. The report covers the results of kinetics study as well as comparative investigation of activity, recyclability, and reusability of colloidal(0) nanoparticles and Rh0/WO3 (0.5 % wt. Rh) catalyst in the hydrolysis reaction. 相似文献
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Physically based simulation of human hair is a well studied and well known problem. But the “pure” physically based representation of hair (and other animation elements) is not the only concern of the animators, who want to “control” the creation and animation phases of the content. This paper describes a sketch-based tool, with which a user can both create hair models with different styling parameters and produce animations of these created hair models using physically and key frame-based techniques. The model creation and animation production tasks are all performed with direct manipulation techniques in real-time. 相似文献
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Conventional constant false alarm rate (CFAR) methods use a fixed number of cells to estimate the background variance. For homogeneous environments, it is desirable to increase the number of cells, at the cost of increased computation and memory requirements, in order to improve the estimation performance. For nonhomogeneous environments, it is desirable to use less number of cells in order to reduce the number of false alarms around the clutter edges. In this work, we present a solution with two exponential smoothers (first order IIR filters) having different time-constants to leverage the conflicting requirements of homogeneous and nonhomogeneous environments. The system is designed to use the filter having the large time-constant in homogeneous environments and to promptly switch to the filter having the small time constant once a clutter edge is encountered. The main advantages of proposed Switching IIR CFAR method are computational simplicity, small memory requirement (in comparison to windowing based methods) and its good performance in homogeneous environments (due to the large time-constant smoother) and rapid adaptation to clutter edges (due to the small time-constant smoother). 相似文献
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Jianu R Demiralp Ç Laidlaw DH 《IEEE transactions on visualization and computer graphics》2012,18(6):978-987
We introduce two-dimensional neural maps for exploring connectivity in the brain. For this, we create standard streamtube models from diffusion-weighted brain imaging data sets along with neural paths hierarchically projected into the plane. These planar neural maps combine desirable properties of low-dimensional representations, such as visual clarity and ease of tract-of-interest selection, with the anatomical familiarity of 3D brain models and planar sectional views. We distribute this type of visualization both in a traditional stand-alone interactive application and as a novel, lightweight web-accessible system. The web interface integrates precomputed neural-path representations into a geographical digital-maps framework with associated labels, metrics, statistics, and linkouts. Anecdotal and quantitative comparisons of the present method with a recently proposed 2D point representation suggest that our representation is more intuitive and easier to use and learn. Similarly, users are faster and more accurate in selecting bundles using the 2D path representation than the 2D point representation. Finally, expert feedback on the web interface suggests that it can be useful for collaboration as well as quick exploration of data. 相似文献
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A major task of a Web GIS (Geographic Information Systems) system is to transfer map data to client applications over the
Internet, which may be too costly. To improve this inefficient process, various solutions are available. Caching the responses
of the requests on the client side is the most commonly implemented solution. However, this method may not be adequate by
itself. Besides caching the responses, predicting the next possible requests from a client and updating the cache with responses
for those requests together provide a remarkable performance improvement. This procedure is called “prefetching” and makes
caching mechanisms more effective and efficient. This paper proposes an efficient prefetching algorithm called Retrospective
Adaptive Prefetch (RAP), which is constructed over a heuristic method that considers the former actions of a given user. The
algorithm reduces the user-perceived response time and improves user navigation efficiency. Additionally, it adjusts the cache
size automatically, based on the memory size of the client’s machine. RAP is compared with four other prefetching algorithms.
The experiments show that RAP provides better performance enhancements than the other methods. 相似文献
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Domes are elegant and economical structures used in covering large areas. They are built in various forms. According to their
form, they are given special names such as lamella, network, and geodesic domes. In this paper, optimum topological design
algorithm is presented that determines the optimum number of rings, the optimum height of crown and tubular section designations
for the member groups of these domes. The design algorithm developed has a routine that generates the data required for the
geometry of these domes automatically. The minimum weight of each dome is taken as the objective function. The design constraints
are implemented according to the provision of LRFD-AISC (Load and Resistance Factor Design–American Institute of Steel Constitution).
The optimum topological design problem that considers these constraints turns out to be discrete programming problem. Improved
harmony search algorithm is suggested to determine its optimum solution. The design algorithm also considers the geometric
nonlinearity of these dome structures. Design examples are presented to demonstrate the effectiveness and robustness of the
design optimization algorithm developed. 相似文献