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In this paper we present our research results towards the detection of violent scenes in movies, employing advanced fusion methodologies, based on learning, knowledge representation and reasoning. Towards this goal, a multi-step approach is followed: initially, automated audio and visual analysis is performed to extract audio and visual cues. Then, two different fusion approaches are deployed: (i) a multimodal one that provides binary decisions on the existence of violence or not, employing machine learning techniques, (ii) an ontological and reasoning one, that combines the audio-visual cues with violence and multimedia ontologies. The latter reasons out not only the existence of violence or not in a video scene, but also the type of violence (fight, screams, gunshots). Both approaches are experimentally tested, validated and compared for the binary decision problem of violence detection. Finally, results for the violence type identification are presented for the ontological fusion approach. For evaluation purposes, a large dataset of real movie data has been populated.  相似文献   
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A study on the use of vector rational interpolation for the estimation of erroneously received motion fields of MPEG-2 predictively coded frames is undertaken in this paper, aiming further at error concealment (EC). Various rational interpolation schemes have been investigated, some of which are applied to different interpolation directions. One scheme additionally uses the boundary matching error and another one attempts to locate the direction of minimal/maximal change in the local motion field neighborhood. Another one further adopts bilinear interpolation principles, whereas a last one additionally exploits available coding mode information. The methods present temporal EC methods for predictively coded frames or frames for which motion information pre-exists in the video bitstream. Their main advantages are their capability to adapt their behavior with respect to neighboring motion information, by switching from linear to nonlinear behavior, and their real-time implementation capabilities, enabling them for real-time decoding applications. They are easily embedded in the decoder model to achieve concealment along with decoding and avoid post-processing delays. Their performance proves to be satisfactory for packet error rates up to 2% and for video sequences with different content and motion characteristics and surpass that of other state-of-the-art temporal concealment methods that also attempt to estimate unavailable motion information and perform concealment afterwards.  相似文献   
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Enabling learning for members of geographically isolated communities presents benefits in terms of promoting regional development and cost savings for governments and companies. However, notwithstanding recent advances in e-Learning, from both technological and pedagogical perspectives, there are very few, if any, recognised methodologies for user-led design of satellite-based e-learning infrastructures. In this paper, we present a methodology for designing a satellite and wireless based network infrastructure and learning services to support distance learning for such isolated communities. This methodology entails (a) the involvement of community members in the development of targeted learning services from an early stage, and (b) a service-oriented approach to learning solution deployment. Results show, that, while the technological premises of distance learning can be accommodated by hybrid satellite/wireless infrastructures, this has to be complemented with (a) high-quality audio–visual educational material, and (b) the opportunity for community members to interact with other community members either as groups (common-room oriented scenarios) or individuals (home-based scenarios), thus providing an impetus for learner engagement in both formal and informal activities.  相似文献   
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