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1.
The advent of the World Wide Web has made an enormous amount of information available to everyone and the widespread use of digital equipment enables end-users (peers) to produce their own digital content. This vast amount of information requires scalable data management systems. Peer-to-peer (P2P) systems have so far been well established in several application areas, with file-sharing being the most prominent. The next challenge that needs to be addressed is (more complex) data sharing, management and query processing, thus facilitating the delivery of a wide spectrum of novel data-centric applications to the end-user, while providing high Quality-of-Service. In this paper, we propose a self-organizing P2P system that is capable to identify peers with similar content and intentionally assign them to the same super-peer. During content retrieval, fewer super-peers need to be contacted and therefore efficient similarity search is supported, in terms of reduced network traffic and contacted peers. Our approach increases the responsiveness and reliability of a P2P system and we demonstrate the advantages of our approach using large-scale simulations.  相似文献   
2.
Context-based caching and routing for P2P web service discovery   总被引:1,自引:0,他引:1  
In modern heterogeneous environments, such as mobile, pervasive and ad-hoc networks, architectures based on web services offer an attractive solution for effective communication and inter-operation. In such dynamic and rapidly evolving environments, efficient web service discovery is an important task. Usually this task is based on the input/output parameters or other functional attributes, however this does not guarantee the validity or successful utilization of retrieved web services. Instead, non-functional attributes, such as device power features, computational resources and connectivity status, that characterize the context of both service providers and consumers play an important role to the quality and usability of discovery results. In this paper we introduce context-awareness in web service discovery, enabling the provision of the most appropriate services at the right location and time. We focus on context-based caching and routing for improving web service discovery in a mobile peer-to-peer environment. We conducted a thorough experimental study, using our prototype implementation based on the JXTA framework, while simulations are employed for testing the scalability of the approach. We illustrate the advantages that this approach offers, both by evaluating the context-based cache performance and by comparing the efficiency of location-based routing to broadcast-based approaches. Recommended by: Zakaria Maamar  相似文献   
3.
Community detection and evaluation is an important task in graph mining. In many cases, a community is defined as a subgraph characterized by dense connections or interactions between its nodes. A variety of measures are proposed to evaluate different quality aspects of such communities—in most cases ignoring the directed nature of edges. In this paper, we introduce novel metrics for evaluating the collaborative nature of directed graphs—a property not captured by the single node metrics or by other established community evaluation metrics. In order to accomplish this objective, we capitalize on the concept of graph degeneracy and define a novel D-core framework, extending the classic graph-theoretic notion of $k$ -cores for undirected graphs to directed ones. Based on the D-core, which essentially can be seen as a measure of the robustness of a community under degeneracy, we devise a wealth of novel metrics used to evaluate graph collaboration features of directed graphs. We applied the D-core approach on large synthetic and real-world graphs such as Wikipedia, DBLP, and ArXiv and report interesting results at the graph as well at the node level.  相似文献   
4.
Spatio-temporal databases deal with geometries changing over time. In general, geometries cannot only change in discrete steps, but continuously, and we are talking about moving objects. If only the position in space of an object is relevant, then moving point is a basic abstraction; if also the extent is of interest, then the moving region abstraction captures moving as well as growing or shrinking regions. We propose a new line of research where moving points and moving regions are viewed as 3-D (2-D space+time) or higher-dimensional entities whose structure and behavior is captured by modeling them as abstract data types. Such types can be integrated as base (attribute) data types into relational, object-oriented, or other DBMS data models; they can be implemented as data blades, cartridges, etc. for extensible DBMSs. We expect these spatio-temporal data types to play a similarly fundamental role for spatio-temporal databases as spatial data types have played for spatial databases. The paper explains the approach and discusses several fundamental issues and questions related to it that need to be clarified before delving into specific designs of spatio- temporal algebras.  相似文献   
5.
6.
Abstract. When authoring multimedia scenarios, and in particular scenarios with user interaction, where the sequence and time of occurrence of interactions is not predefined, it is difficult to guarantee the consistency of the resulting scenarios. As a consequence, the execution of the scenario may result in unexpected behavior or inconsistent use of media. The present paper proposes a methodology for checking the temporal integrity of interactive multimedia document (IMD) scenarios at authoring time at various levels. The IMD flow is mainly defined by the events occurring during the IMD session. Integrity checking consists of a set of discrete steps, during which we transform the scenario into temporal constraint networks representing the constraints linking the different possible events in the scenario. Temporal constraint verification techniques are applied to verify the integrity of the scenario, deriving a minimal network, showing possible temporal relationships between events given a set of constraints. Received June 9, 1998 / Accepted November 10, 1999  相似文献   
7.
In this paper we present our research and development experience in the context of Interactive Multimedia Documents (IMDs). We define a rich model for such documents covering the issues of interaction and spatiotemporal compositions as means of representing the functionality of an IMD. We exploit the event concept to represent interaction, while complex interactions are covered by a rich algebraic and spatiotemporal event composition scheme. Based on the model we implemented an authoring methodology. Thereafter we present a generic framework for rendering (presenting) IMDs putting emphasis to the handling of interaction and to the temporal synchronization of media objects. The rendering system is implemented as a client-server architecture using Java and accompanying technologies. The implementation is suitable for WWW enabled interactive multimedia documents.  相似文献   
8.
This paper describes an authoring tool prototype design for the development of hypermedia applications. The system is based on a generic object oriented data model suitable for hypermedia, that has been designed and implemented in our department. The model is extensible for integrated multimedia manipulation and provides an enhanced linking system. The design aims at a general purpose hypermedia application development tool which may well be used for the development of tourist applications. It is of special interest in the Greek tourist market since tourism contributes considerably to the national income of Greece. Current technology provides the hardware for manipulation of multimedia information and increases the quantity and quality of information flow between the user and the machine. Thus in a travel agency environment it would be desirable to have an interactive multimedia demonstration helping the user find places of interest in any context (physical beauty, archaeological interest, tourist infrastructure, possible itineraries etc.). Such a tool would be very effective compared with the static presentation of brochures. HADT has the potential to fulfil these needs when it is developed, and in this paper we explore such possibilities. Furthermore, research directions for future work are discussed.  相似文献   
9.
Similarity search in P2P systems has attracted a lot of attention recently and several important applications, like distributed image search, can profit from the proposed distributed algorithms. In this paper, we address the challenging problem of efficient processing of range queries in metric spaces, where data is horizontally distributed across a super-peer network. Our approach relies on SIMPEER (Doulkeridis et al. in Proceedings of VLDB, pp. 986–997, 2007), a framework that dynamically clusters peer data, in order to build distributed routing information at super-peer level. SIMPEER allows the evaluation of exact range and nearest neighbor queries in a distributed manner that reduces communication cost, network latency, bandwidth consumption and computational overhead at each individual peer. In this paper, we extend SIMPEER by focusing on efficient range query processing and providing recall-based guarantees for the quality of the result retrieved so far. This is especially useful for range queries that lead to result sets of high cardinality and incur high processing costs, while the complete result set becomes overwhelming for the user. Our framework employs statistics for estimating an upper limit of the number of possible results for a range query and each super-peer may decide not to propagate further the query and reduce the scope of the search. We provide an experimental evaluation of our framework and show that our approach performs efficiently, even in the case of high degree of distribution.  相似文献   
10.
An Object-Oriented Model for Interactive Multimedia Presentations   总被引:3,自引:0,他引:3  
  相似文献   
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