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多媒体课件在开放实验室中的应用 总被引:2,自引:0,他引:2
介绍了制作多媒体课件的必要性,及所制作课件的特点。该课件与实验室管理系统配合起来,有利于实现实验室的全面开放。 相似文献
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Reports an error in "Does reward increase or decrease creativity" by Robert Eisenberger and Michael Selbst (Journal of Personality and Social Psychology, 1994[Jun], Vol 66[6], 1116-1127). In the aforementioned article, Figures 1 and 2 were interchanged. The figures appear with their correct captions in the erratum. (The following abstract of the original article appeared in record 1994-40652-001.) Two studies involving 504 school children investigated why behaviorists and cognitively oriented investigators have come to opposite conclusions about reward's effects on creativity. A monetary reward for a high degree of divergent thought in 1 task (word construction) increased children's subsequent originality in a different task (picture drawing). The same reward, made contingent on a low degree of divergent thought, reduced this generalized originality. These effects were eliminated by using a large reward and were restored by keeping the large reward out of the children's sight. The results suggest that reward training increases generalized creativity when (1) a high degree of divergent thought is required and (2) the reward is presented in not too salient a fashion. The findings are consistent with a 2-factor interpretation of rewarded creativity effects that incorporates learned industriousness and selective attention. [A correction concerning this article appears in Journal of Personality & Social Psychology, 1994(Jul), Vol 67(1), 125. Figures 1 and 2 were interchanged.] (PsycINFO Database Record (c) 2010 APA, all rights reserved) 相似文献
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Artificial intelligence (AI) has been heralded by many as the next source of business value. Grounded on the resource-based theory of the firm and on recent work on AI at the organizational context, this study (1) identifies the AI-specific resources that jointly create an AI capability and provides a definition, (2) develops an instrument to capture the AI capability of the firms, and (3) examines the relationship between an AI capability and organizational creativity and performance. Findings empirically support the suggested theoretical framework and corresponding instrument and provide evidence that an AI capability results in increased organizational creativity and performance. 相似文献
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Huihua Liu Eva Bracht Xin‐an Zhang Bret Bradley Rolf van Dick 《Creativity & Innovation Management》2021,30(1):129-143
An increasing number of individuals work in jobs with little standardization and repetition, that is, with high levels of job non‐routinization. At the same time, demands for creativity are high, which raises the question of how employees can use job non‐routinization to develop creativity. Acknowledging the importance of social processes for creativity, we propose that transformational leaders raise feelings of organizational identification in followers and that this form of identification then helps individuals to develop creativity in jobs with little routinization. This is because organizational members evaluate and promote those ideas as more creative, which are in line with a shared understanding of creativity within the organization. To investigate these relationships, we calculated a mediated moderation model with 173 leader–follower dyads from China. Results confirm our hypotheses that transformational leadership moderates the relationship between job non‐routinization on employee creativity through organizational identification. We conclude that raising feelings of social identity is a key task for leaders today, especially when working in uncertain and fast developing environments with little repetition and the constant need to develop creative ideas. 相似文献
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针对传统单片机课程教学中存在的弊端,提出了项目式教学方法。探讨了在项目设计过程中项目的选择、项目的情境设计、项目在教学过程中的实施等问题。以燃气控制器为项目案例,介绍了如何将项目教学方法融入到单片机的硬件和软件教学中。以项目为主线,逐层完成整个项目的开发,直观地展示项目式教学方法在单片机教学中的优越性。该教学方法能充分调动学生学习的积极性,激发其创新意识,帮助学生毕业之后更快地适应相关工作。 相似文献
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Liane Gabor Stefan Leijnen Tiha von Ghyczy 《International Journal of Software and Informatics》2013,7(4):615-627
There are both benefits and drawbacks to cultural diversity. It can lead to friction and exacerbate differences. However, as with biological diversity, cultural diversity is valuable in times of upheaval; if a previously effective solution no longer works, it is good to have alternatives available. What factors give rise to cultural diversity? This paper describes a preliminary investigation of this question using a computational model of cultural evolution. The model is composed of neural network based agents that evolve fitter ideas for actions by (1) inventing new ideas through modification of existing ones, and (2) imitating neighbors'' ideas. Numerical simulations indicate that the diversity of ideas in a population is positively correlated with both the proportion of creators to imitators in the population, and the rate at which creators create. This is the case for both minimum and peak diversity of actions over the duration of a run. 相似文献
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创意产业中创意源的衍生模式研究 总被引:1,自引:0,他引:1
"创意源"是创意产业的核心,创意源的设计是整个创意产业体系中最为关键的环节,需要提前根据创意源的3个主要特点和人们的需求性、市场的迎合度来进行设计,使其形成一个可衍生的模式,从而用相似的题材通过相同的模式来取得最大的创意源附加值,在低消耗中实现创意产业的最大经济效益。 相似文献