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1.
A review is carried out on how queueing network models with blocking have been applied so far into the performance evaluation and prediction of Software Architectures (SA). Queueing network models with finite capacity queues and blocking have recently been introduced and applied as more realistic models of systems with finite capacity resources and population constraints. Queueing network models have been often adopted as models for the evaluation of software performance. Starting from our own experience, we observe the need of a more accurate definition of the performance models of SA to capture some features of the communication systems. We consider queueing networks with finite capacity and blocking after service (BAS) to represent some synchronization constraints that cannot be easily modeled with queueing network models with infinite capacity queues. We investigate the use of queueing networks with blocking as performance models of SA with concurrent components and synchronous communication. Queueing theoretic analysis is used to solve the queueing network model and study the synchronous communication and performance of concurrent software components. Our experience is supported by other approaches that also propose the use of queueing networks with blocking. Directions for future research work in the field are included.  相似文献   
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炼厂硫腐蚀的典型案例分析及解决措施   总被引:17,自引:1,他引:17  
通过硫在不同温度与环境下对金属材料腐蚀的典型案例分析,简述其腐蚀机理与解决,工对今后炼厂高硫油加工提出进一步建议。  相似文献   
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In this paper we propose and evaluate a set of new strategies for the solution of three dimensional separable elliptic problems on CPU–GPU platforms. The numerical solution of the system of linear equations arising when discretizing those operators often represents the most time consuming part of larger simulation codes tackling a variety of physical situations. Incompressible fluid flows, electromagnetic problems, heat transfer and solid mechanic simulations are just a few examples of application areas that require efficient solution strategies for this class of problems. GPU computing has emerged as an attractive alternative to conventional CPUs for many scientific applications. High speedups over CPU implementations have been reported and this trend is expected to continue in the future with improved programming support and tighter CPU–GPU integration. These speedups by no means imply that CPU performance is no longer critical. The conventional CPU-control–GPU-compute pattern used in many applications wastes much of CPU’s computational power. Our proposed parallel implementation of a classical cyclic reduction algorithm to tackle the large linear systems arising from the discretized form of the elliptic problem at hand, schedules computing on both the GPU and the CPUs in a cooperative way. The experimental result demonstrates the effectiveness of this approach.  相似文献   
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随着移动互联技术的迅猛发展,很多高等学校在软件工程和计算机科学与技术专业开设《Android开发技术》课程,培养学生从事移动互联终端软件开发的能力,但在该课程教学过程中存在教学内容枯燥乏味、学生学习缺乏积极性和教学效果差等问题。分析该课程知识点的特点,提出利用“典型案例”贯穿该课程的核心知识点,教学实践显示该教学方法适合该课程的教学。  相似文献   
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Cloud Computing and Service Oriented Architectures have seen a dramatic increase of the amount of applications, services, management platforms, data, etc. gaining momentum for the necessity of new complex methods and techniques to deal with the vast heterogeneity of data sources or services. In this sense Quality of Service (QoS) seeks for providing an intelligent environment of self-management components based on domain knowledge in which cloud components can be optimized easing the transition to an advanced governance environment. On the other hand, semantics and ontologies have emerged to afford a common and standard data model that eases the interoperability, integration and monitoring of knowledge-based systems. Taking into account the necessity of an interoperable and intelligent system to manage QoS in cloud-based systems and the emerging application of semantics in different domains, this paper reviews the main approaches for semantic-based QoS management as well as the principal methods, techniques and standards for processing and exploiting diverse data providing advanced real-time monitoring services. A semantic-based framework for QoS management is also outlined taking advantage of semantic technologies and distributed datastream processing techniques. Finally a discussion of existing efforts and challenges is also provided to suggest future directions.  相似文献   
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In this paper, we describe an implementation of use in demonstrating the effectiveness of architectures for real-time multi-agent systems. The implementation provides a simulation of a simplified RoboCup Search and Rescue environment, with unexpected events, and includes a simulator for both a real-time operating system and a CPU. We present experimental evidence to demonstrate the benefit of the implementation in the context of a particular hybrid architecture for multi-agent systems that allows certain agents to remain fully autonomous, while others are fully controlled by a coordinating agent. In addition, we discuss the value of the implementation for testing any models for the construction of real-time multi-agent systems and include a comparison to related work.
Robin CohenEmail:
  相似文献   
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We develop a novel approach for computing the circle Hough transform entirely on graphics hardware (GPU). A primary role is assigned to vertex processors and the rasterizer, overshadowing the traditional foreground of pixel processors and enhancing parallel processing. Resources like the vertex cache or blending units are studied too, with our set of optimizations leading to extraordinary peak gain factors exceeding 358x over a typical CPU execution. Software optimizations, like the use of precomputed tables or gradient information and hardware improvements, like hyperthreading and multicores are explored on CPUs as well. Overall, the GPU exhibits better scalability and much greater parallel performance to become a solid alternative for computing the classical circle Hough transform versus those optimal methods run on emerging multicore architectures.  相似文献   
10.
It is predicted that CMOS technology will probably enter into 22 nm node around 2012. Scaling of CMOS logic technology from 32 to 22 nm node meets more critical issues and needs some significant changes of the technology, as well as integration of the advanced processes. This paper will review the key processing technologies which can be potentially integrated into 22 nm and beyond technology nodes, including double patterning technology with high NA water immersion lithography and EUV lithography, new devi...  相似文献   
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