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1.
Fast image codecs are a current need in applications that deal with large amounts of images. Graphics Processing Units (GPUs) are suitable processors to speed up most kinds of algorithms, especially when they allow fine-grain parallelism. Bitplane Coding with Parallel Coefficient processing (BPC-PaCo) is a recently proposed algorithm for the core stage of wavelet-based image codecs tailored for the highly parallel architectures of GPUs. This algorithm provides complexity scalability to allow faster execution at the expense of coding efficiency. Its main drawback is that the speedup and loss in image quality is controlled only roughly, resulting in visible distortion at low and medium rates. This paper addresses this issue by integrating techniques of visually lossless coding into BPC-PaCo. The resulting method minimizes the visual distortion introduced in the compressed file, obtaining higher-quality images to a human observer. Experimental results also indicate 12% speedups with respect to BPC-PaCo. 相似文献
2.
Uplink scheduling in wireless systems is gaining importance due to arising uplink intensive data services (ftp, image uploads
etc.), which could be hampered by the currently in-built asymmetry in favor of the downlink. In this work, we propose and
study algorithms for efficient uplink packet-data scheduling in a CDMA cell. The algorithms attempt to maximize system throughput
under transmit power limitations on the mobiles assuming instantaneous knowledge of user queues and channels. However no channel
statistics or traffic characterization is necessary. Apart from increasing throughput, the algorithms also improve fairness
of service among users, hence reducing chances of buffer overflows for poorly located users.
The major observation arising from our analysis is that it is advantageous on the uplink to schedule “strong” users one-at-a-time,
and “weak” users in larger groups. This contrasts with the downlink where one-at-a-time transmission for all users has shown
to be the preferred mode in much previous work. Based on the optimal schedules, we propose less complex and more practical
approximate methods, both of which offer significant performance improvement compared to one-at-a-time transmission, and the
widely acclaimed Proportional Fair (PF) algorithm, in simulations. When queue content cannot be fed back, we propose a simple modification of PF, Uplink PF (UPF), that offers similar improvement.
Hereafter, we refer to users with low recieved power at the base even when transmitting at peak transmit power as “weak” users,
and the strongly recieved users at the base as “strong” users.
Krishnan Kumaran is currently a member of the Complex Systems Modeling section in the Corporate Strategic Research of ExxonMobil Corp., Clinton,
NJ. Formerly, he was a Member of Technical Staff in the Mathematics of Networks and Systems Research Department at Bell Labs
in Murray Hill, NJ, where his research interests were in modeling, analysis and simulation of design, resource management
and scheduling issues in telecommunication networks.
Lijun Qian is an assistant professor in the Department of Electrical Engineering at Prairie View A&M University. He received his B.S.
from Tsinghua University in Beijing, M.S. from Technion-Israel Institute of Technology, and Ph.D. from WINLAB, Rutgers University,
all in electrical engineering. Before joining PVAMU, he was a researcher at Networks and Systems Research Department of Bell
Labs in Murray Hill, NJ. His major research interests are in wireless communications and networking technologies, especially
in radio resource management, protocol design, TCP/RLP optimization and MPLS traffic engineering. 相似文献
3.
介绍了3G技术在国内外的发展情况,阐述了发展趋势,对3G技术的分类和所采用的主流技术、标准化情况进行了论述,并对CDMA2000,WCDMA和TD-SCDMA三种3G的三大主流应用技术标准进行比较分析。 相似文献
4.
Frank H. P. Fitzek Martin Reisslein 《International Journal of Communication Systems》2004,17(5):421-435
Video streaming is expected to account for a large portion of the traffic in future networks, including wireless networks. It is widely accepted that the user datagram protocol (UDP) is the preferred transport protocol for video streaming and that the transmission control protocol (TCP) is unsuitable for streaming. The widespread use of UDP, however, has a number of drawbacks, such as unfairness and possible congestion collapse, which are avoided by TCP. In this paper we investigate the use of TCP as the transport layer protocol for streaming video in a multi‐code CDMA cellular wireless system. Our approach is to stabilize the TCP throughput over the wireless links by employing a recently developed simultaneous MAC packet transmission (SMPT) approach at the link layer. We study the capacity, i.e. the number of customers per cell, and the quality of service for streaming video in the uplink direction. Our extensive simulations indicate that streaming over TCP in conjunction with SMPT gives good performance for video encoded in a closed loop, i.e. with rate control. We have also found that TCP is unsuitable (even in conjunction with SMPT) for streaming the more variable open‐loop encoded video. Copyright © 2004 John Wiley & Sons, Ltd. 相似文献
5.
介绍了下行链路中基于循环前缀的单载波直接序列扩频技术(CP/CDMA)。这种技术结合了多载波系统中的循环前缀和频域均衡,具有较低的复杂度。同时保留了单载波系统发射端复杂度低的优点。在时变信道中,利用基于辅助数据的信道估计方法,即每隔一定帧数的数据帧发送一帧训练序列来估计信道。在仿真中使用了信道编码。 相似文献
6.
7.
在cdma20001x前向信道中,要对一段信号进行传送,一般选用QPSK调制,因为QPSK调制比QAM更适合噪音环境。采用TI6000系列的TMS320C6711芯片处理前向信道信号,可以对复杂性和实时性较高的信号做采集、量化、编码、调制等实时处理,主要功能通过软件编程实现,从而使系统具有结构灵活、可靠性高、可扩展等优点。 相似文献
8.
针对CDMA系统中抗干扰技术,提出一种结合多用户检测、波束成形和功率控制的算法,对接收信号在时域和空间上进行联合处理,能大大抑制干扰,提高系统容量。 相似文献
9.
文章介绍了在windows2000环境下通过编写WDM(Windows Driver Model)设备驱动程序实现实时数据采集和控制的一种方法。采用研华数据采集卡PCL818L产生中断信号.通过编写WDM驱动程序实现了在windows2000环境下转台的位置控制。并在实验中调试通过。实验结果表明:在采样频率为1KHz的情况下。控制系统很好实现了输出对输入的跟踪,证明了采用方法的正确性。该方法解决了windows2000环境下的实时性问题,为在windows环境下实时控制系统的实现提供了有益的尝试。 相似文献
10.
本文针对IS-2000规范关于W alsh Code的定义,发现IS-2000规范有关W alshCode的定义不合理,在前向RC 3下限制了最大数据用户数和最高数据速率;如按本文修改规范关于W alsh Code的定义,不但可以在前向RC 3下提高最大数据用户数,同时在理论上可以将最高数据速率提高一倍。 相似文献