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排序方式: 共有710条查询结果,搜索用时 15 毫秒
1.
This investigation proposes a fixed collision rate (FCR) back-off algorithm for wireless networks. The proposed scheme takes advantage of the central unit (CU) in a wireless network to broadcast a common back-off window size to all the users, significantly alleviating the unfairness of bandwidth utilization in conventional binary exponential back-off (BEB) algorithms. It is shown that, when maximum throughput is achieved, collision rate is almost a constant for any traffic load. In the operation of the FCR, the CU dynamically adjusts the back-off window size to keep the collision rate at a constant level for maximum throughput. Simulation results demonstrate that the unfairness of bandwidth utilization in the BEB is significantly lessened and the throughput can be maintained at e-1≈0.368 when the number of users approaches infinity. The capture effect even further improves system performance.  相似文献   
2.
This paper introduces a new method of generating 2D flat patterns from a 3D triangulated surface by opening the bending configuration of each winged triangle pair. The flattening can be divided into four steps. First, a 3D triangulated surface is modeled with a mass-spring system that simulates the surface deformation during the flattening. Second, an unwrapping force field is built to drive the mass-spring system to a developable configuration through the numerical integration. Third, a velocity redistribution procedure is initiated to average velocity variances among the particles. Finally, the mass-spring system is forced to collide with a plane, and the final 2D pattern is generated after all the winged triangle pairs are spread onto the colliding plane. To retain the size and area of the original 3D surface, a strain control mechanism is introduced to keep the springs from over-elongation or over-shrinkage at each time step.  相似文献   
3.
E. Duffour 《Polymer》2004,45(13):4565-4575
To allow a better understanding of the physical phenomena occurred between a plasma and an insulating material, we have developed a specific MD code to study this type of interaction. We report results of MD simulations of the interaction of an incoming copper ion with a polyethylene crystal surface. Three initial incoming velocities and four impact angle values are used to check the influence of both the incident energy and impact direction to the resulting surface damage. When the incoming ion velocity is sufficiently high, MD results show that the impact can cause bond breaking leading to uncoordinated carbon atoms and free hydrogen atoms. The values of local temperatures associated with the structural changes show a possible ablation of the polyethylene surface.  相似文献   
4.
This paper investigates the design of fault-tolerant TDMA-based data aggregation scheduling (DAS) protocols for wireless sensor networks (WSNs). DAS is a fundamental pattern of communication in wireless sensor networks where sensor nodes aggregate and relay data to a sink node. However, any such DAS protocol needs to be cognisant of the fact that crash failures can occur. We make the following contributions: (i) we identify a necessary condition to solve the DAS problem, (ii) we introduce a strong and weak version of the DAS problem, (iii) we show several impossibility results due to the crash failures, (iv) we develop a modular local algorithm that solves stabilising weak DAS and (v) we show, through simulations and an actual deployment on a small testbed, how specific instantiations of parameters can lead to the algorithm achieving very efficient stabilisation.  相似文献   
5.
在飞行射击游戏框架设计与实现过程中,分析游戏的场景设计、物体之间碰撞的处理、游戏角色和整个游戏类的框架并对程序流程进行描述。实现游戏UI的设计、背景的载人、角色的设计和实例化。在Android系统中对该游戏进行反复测试,实现飞行射击游戏。  相似文献   
6.
一种快速的基于球体混合重建的碰撞检测算法   总被引:1,自引:0,他引:1  
赵伟  李文辉 《计算机科学》2009,36(7):164-169
为了解决虚拟特征和虚拟环境中虚拟物体的相交问题,必须对实时的虚拟应用环境实施快速的碰撞检测.提出了基于球体混合重建的碰撞检测算法,对球体混合表面提出了一个子线性时间复杂性的重建过程;利用四元组构造变换范围,扩展了从线性到球形混合的构造变换方法;采用循环划分的方法完成了由球体混合到线性混合的分解过程.尽管这个方法的实现过程较线性的方法更难些,但算法的执行过程所需时间却与线性方法相差无几,其复杂性也与线性结构的相同.  相似文献   
7.
This paper studies a non-reciprocal swarm model that consists of a group of mobile autonomous agents with an attraction-repulsion function governing the interaction of the agents. The function is chosen to have infinitely large values of repulsion for vanishing distance between two agents so as to avoid occurrence of collision. It is shown analytically that under the detailed balance condition in coupling weights, all the agents will aggregate and eventually form a cohesive cluster of finite size around the weighted center of the swarm in a finite time. Moreover, the swarm system is completely stable, namely, the motion of all agents converge to the set of equilibrium points. For the general case of non-reciprocal swarms without the detailed balance condition, numerical simulations show that more complex self-organized oscillations can emerge in the swarms. The effect of noise on collective dynamics of the swarm is also examined with a white Gaussian noise model.  相似文献   
8.
Key challenges found in some facilities maintenance (FM) operations include the dependency on placing sophisticated workers in undesirable working conditions that could make them susceptible to accidents. Robot-assisted in-situ facilities maintenance represents new opportunities by assisting human operators when exposed to harsh environments. However, given the complexities and potential varieties of advanced robotic machinery available for use in facility maintenance workplaces in the future, there is still a legitimate risk of collisions between future robotic systems and the facility structure during the robot-assisted processes. This paper proposes and tests a simulation-based collision-free design method for future facilities that may be benefited from a robot-assisted FM process. At the most fundamental level, we consider interactions between the articulated manipulator (robot) and the surrounding facility structure. Inverse Kinematics (IK) and game engines are used to simulate the possible collisions between a given robot and the parameterized facility layout. To account for the uncertainty about the kinematic specifications of the future robotic machinery, a Monte Carlo method is used to model unique priority circumstances for each joint on the articulated manipulator. The simulation result, presented as the robot work zone envelope, is then used to estimate the collision probability given a certain design parameter, and the corresponding optimal design that balances the initial construction cost and the FM costs. The method is assessed for identifying a 3D spatial collision probability cloud within reach of a 7 DOF articulated manipulator that is marginally positioned within a pressure valve piping facility. These insights can provide future facility designers, managers, and equipment operators with a quick and flexible 3D spatial collision probability indicator to better design the facility and proximity limitations of any articulated manipulator positioned throughout a confined space for future robot-assisted FM processes.  相似文献   
9.
Driver’s collision avoidance performance has a direct link to the collision risk and crash severity. Previous studies demonstrated that the distracted driving, such as using a cell phone while driving, disrupted the driver’s performance on road. This study aimed to investigate the manner and extent to which cell phone use and driver’s gender affected driving performance and collision risk in a rear-end collision avoidance process. Forty-two licensed drivers completed the driving simulation experiment in three phone use conditions: no phone use, hands-free, and hand-held, in which the drivers drove in a car-following situation with potential rear-end collision risks caused by the leading vehicle’s sudden deceleration. Based on the experiment data, a rear-end collision risk assessment model was developed to assess the influence of cell phone use and driver’s gender. The cell phone use and driver’s gender were found to be significant factors that affected the braking performances in the rear-end collision avoidance process, including the brake reaction time, the deceleration adjusting time and the maximum deceleration rate. The minimum headway distance between the leading vehicle and the simulator during the rear-end collision avoidance process was the final output variable, which could be used to measure the rear-end collision risk and judge whether a collision occurred. The results showed that although cell phone use drivers took some compensatory behaviors in the collision avoidance process to reduce the mental workload, the collision risk in cell phone use conditions was still higher than that without the phone use. More importantly, the results proved that the hands-free condition did not eliminate the safety problem associated with distracted driving because it impaired the driving performance in the same way as much as the use of hand-held phones. In addition, the gender effect indicated that although female drivers had longer reaction time than male drivers in critical situation, they were more quickly in braking with larger maximum deceleration rate, and they tended to keep a larger safety margin with the leading vehicle compared to male drivers. The findings shed some light on the further development of advanced collision avoidance technologies and the targeted intervention strategies about cell phone use while driving.  相似文献   
10.
We present an efficient algorithm for collision detection between static rigid objects using a dual bounding volume hierarchy which consists of an oriented bounding box (OBB) tree enhanced with bounding spheres. This approach combines the compactness of OBBs and the simplicity of spheres. The majority of distant objects are separated using the simpler sphere tests. The remaining objects are in close proximity, where some separation axes are significantly more effective than others. We select 5 from among the 15 potential separating axes for OBBs. Experimental results show that our algorithm achieves considerable speedup in most cases with respect to the existing OBB algorithms.  相似文献   
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