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1.
Multi-projector displays allow the realization of large and immersive projection environments by allowing the tiling of projections from multiple projectors. Such tiled displays require real time geometrical warping of the content that is being projected from each projector. This geometrical warping is a computationally intensive operation and is typically applied using high-end graphics processing units (GPUs) that are able to process a defined number of projector channels. Furthermore, this limits the applicability of such multi-projector display systems only to the content that is being generated using desktop based systems. In this paper we propose a platform independent FPGA based scalable hardware architecture for geometric correction of projected content that allows addition of each projector channel at a fractional increase in logic area. The proposed scheme provides real time correction of HD quality video streams and thus enables the use of this technology for embedded and standalone devices.  相似文献   
2.
We used perceptual and oculomotor measures to understand the negative impacts of low (phantom array) and high (motion blur) duty cycles with a high‐speed, AR‐likehead‐mounted display prototype. We observed large intersubject variability for the detection of phantom array artifacts but a highly consistent and systematic effect on saccadic eye movement targeting during low duty cycle presentations. This adverse effect on saccade endpoints was also related to an increased error rate in a perceptual discrimination task, showing a direct effect of display duty cycle on the perceptual quality. For high duty cycles, the probability of detecting motion blur increased during head movements, and this effect was elevated at lower refresh rates. We did not find an impact of the temporal display characteristics on compensatory eye movements during head motion (e.g., VOR). Together, our results allow us to quantify the tradeoff of different negative spatiotemporal impacts of user movements and make subsequent recommendations for optimized temporal HMD parameters.  相似文献   
3.
Over the last decade, narrow-band emitters have been recognized as key enablers for light emitting diodes (LEDs) backlights in liquid-crystal displays (LCDs) by competing with other display technologies. Today, efforts have been devoted to the exploration of narrow-band green/red luminescent materials with high quantum efficiency and excellent stability to optimize the performance of LED backlights. This review first presents an overview of the significant progress made in the development of narrow-band emitters used in LED backlights for LCDs with the emphasis on the versatile materials databases from doped phosphors to luminescent II–VI, III-V semiconductor quantum dots, and the recent halide perovskites nanocrystals and bulk metal halides. Subsequently, the correlation of structure-luminescence properties, and the device performance optimization of these emitters have been analyzed. The focus is placed on summarizing and comparing the remarkable examples of outdated and new narrow-band luminescent materials as potential candidates in LED backlights. Finally, the outlooks and challenges in discovering new narrow-band emitters have been proposed.  相似文献   
4.
Abstract— An all solid‐state photoelectrochromic element (PECE) was developed on the basis of electrochromic layers of WO3 and polyaniline with a layer of polymer electrolyte placed on a base of polyamidosulfoacid, in which a thin‐film CdSxSe1?x photoresistor was used as an electronic key. The dependence of the sensitometric characteristics of the PECE on the applied voltage was studied.  相似文献   
5.
Polymer cholesteric liquid crystal (PCLC) flake technology is being developed as an alternative display technology for flexible, reflective particle displays. The motion of PCLC flakes suspended in a host fluid can be controlled with an electric field, creating a way to electrically control the flakes' ability to brightly reflect light that is circularly polarized. The PCLC flake/host fluid dispersion has been successfully microencapsulated both in a polymer matrix and in gelatin micro-capsules. Microencapsulation will not only expand the applications scope of the technology, but also may aid in addressing some potential problem areas that are inherent to many forms of particle display technology. A second important development in PCLC flake technology involves the manufacture of shaped flakes based on soft lithography techniques. The size and shape of a flake impact its reorientation, and uniformly shaped flakes respond in a similar manner. The unique reflective properties of PCLC flakes also provide possible applications in areas such as optics and photonics, switchable ‘smart windows’ or conformal coatings, and information displays such as ‘electronic paper.’  相似文献   
6.
This paper describes the synthesis of photoisomerizable derivatives of isosorbide. These derivatives contain a stilbene or cinnamate moiety and can therefore be used as photoisomerizable chiral compounds in cholesteric liquid‐crystalline mixtures. The reflection wavelength of cholesteric layers made from these mixtures is increased by UV irradiation due to the fact that the Z‐isomers of these derivatives exhibit a lower helical twisting power than the corresponding E‐isomers. The cinnamate derivatives are very suitable for use in cholesteric color filters that find application in liquid‐crystal displays.  相似文献   
7.
A simple algorithm (amenable to spreadsheets) is described for plotting a luminance contour map of the color gamut of an additive‐primary display given the chromaticities of its primaries and screen white. Each contour of the plot represents (in either r,g or x,y coordinates) the polygon of intersection of the RGB cube with a plane of constant Y. Each vertex on a contour is an intersection of 1 of the 12 edges of the RGB cube with the constant‐Y plane. Feasibility of an edge as a vertex of the polygon is tested through comparison of the computed r,g coordinates with functions of the luminosity coefficients of the primaries. By ordering the RGB‐cube edges in a particular way prior to scanning them for feasibility, one is guaranteed to retrieve the vertices of any constant‐Y polygon in convex order. This fact facilitates plotting of the polygons.  相似文献   
8.
本文介绍了我们开发的FED工艺,包括;硅锥场致发射阵列的制作,栅极制作,阳极支柱的制作和平板透明真空封装,对工艺中的难点及对策作了详细描述。利用上述工艺,已经制成了平板数码管,其栅阴特性理想,阳阴之间也能测得明显的场致发射特性产伴有荧光激发。  相似文献   
9.
SMD在LED显示屏单元板中的应用   总被引:1,自引:0,他引:1  
针对LED室内点阵显示屏单元板驱动电路采用通孔器件存在的一些问题,提出了采用SMD的解决方法,对两种封装形式的器件特点进行了比较,介绍了SMD在LED显示屏单元板中的具体应用;描述了SMD在LED显示屏领域中的发展趋势。  相似文献   
10.
Metelli's theory of the perception of translucency models the effective reflectance of a translucent sheet on a background as a partitive mixture of the color of the sheet and the color of the background. In the achromatic case, the usable (that is, scale-invariant) rules governing the apparent reflectances are the same as those that would emerge from the Kubelka-Munk theory. For chromatic translucency, the relationships are more complex, but a set of rules still emerge from the partitive-mixture theory that are invariant to tradeoffs between illuminant and reflectances. This column sets forth the rules in the hopes that they will have graphical applications, both on computer VDUs and in hardcopy.  相似文献   
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