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1.
An ultrasonic tomographic velocimeter to provide quantitative images of axial flow fields in pipes is developed and presented in this work. To detect the flow in various directions and positions, a novel transducer configuration strategy is proposed. All-in-one transducers are mounted in two sectional planes of the pipe. In each plane, N transducers are equally spaced along the circumference. Overlapped propagation paths are introduced by the configuration strategy, and the influence of the vortex flow can be eliminated theoretically by averaging the line velocities of the overlapped paths. To achieve a fast detection speed, the projection data is collected via an electrical scan in a fan-beam mode. After rearrangement and interpolation of the projection data, the parallel beam filtered back projection (FBP) algorithm is implemented to reconstruct the axial flow field. Numerical simulations with the theoretical velocity profiles were performed. The compensation method for the vortex flow is proved to be effective and necessary, and the number of transducers required for reconstruction of common flow profiles was estimated. Accordingly, an ultrasonic tomographic velocimeter consisting of 2×12 transducers was fabricated. Experiments were conducted in the straight pipe and downstream of a single bend pipe and compared with the computational fluid dynamics (CFD) simulation results. As demonstrated, the ultrasonic tomographic velocimeter was capable of visualizing both symmetric and asymmetric axial flow fields with high reliability. 相似文献
2.
针对现有海量点云可视化方法存在索引构建时间长、内存占用大等问题,研究一种八叉树索引结合OSG分页结点的快速可视化方法,可在占用较小内存的基础上快速建立点云索引并实时调度。采用八叉树索引结构对海量点云进行数据组织,建立各层级的八叉树结点并以文件映射的方式分块保存,对结点文件重组织转换为支持OSG渲染引擎的多分辨率点云数据。采用基于OSG分页结点的实时调度技术,对海量点云进行高质量可视化。与目前两款主流的点云数据处理商业软件进行实验对比分析,结果表明所提方法具有索引建立速度快、内存占用小等优点,同时可视化交互更加流畅,适用于各种配置计算机下海量点云数据的调度管理与实时可视化。 相似文献
3.
Fatemeh Abdi 《Optimization methods & software》2019,34(1):25-36
In this paper, we propose a globally convergent BFGS method to solve Variational Inequality Problems (VIPs). In fact, a globalization technique on the basis of the hyperplane projection method is applied to the BFGS method. The technique, which is independent of any merit function, is applicable for pseudo-monotone problems. The proposed method applies the BFGS direction and tries to reduce the distance of iterates to the solution set. This property, called Fejer monotonicity of iterates with respect to the solution set, is the basis of the convergence analysis. The method applied to pseudo-monotone VIP is globally convergent in the sense that subproblems always have unique solutions, and the sequence of iterates converges to a solution to the problem without any regularity assumption. Finally, some numerical simulations are included to evaluate the efficiency of the proposed algorithm. 相似文献
4.
《Displays》2015
Multi-projector displays allow the realization of large and immersive projection environments by allowing the tiling of projections from multiple projectors. Such tiled displays require real time geometrical warping of the content that is being projected from each projector. This geometrical warping is a computationally intensive operation and is typically applied using high-end graphics processing units (GPUs) that are able to process a defined number of projector channels. Furthermore, this limits the applicability of such multi-projector display systems only to the content that is being generated using desktop based systems. In this paper we propose a platform independent FPGA based scalable hardware architecture for geometric correction of projected content that allows addition of each projector channel at a fractional increase in logic area. The proposed scheme provides real time correction of HD quality video streams and thus enables the use of this technology for embedded and standalone devices. 相似文献
5.
A double optimal projection method that involves projections for intra-cluster and inter-cluster dimensionality reduction are proposed for video fingerprinting. The video is initially set as a graph with frames as its vertices in a high-dimensional space. A similarity measure that can compute the weights of the edges is then proposed. Subsequently, the video frames are partitioned into different clusters based on the graph model. Double optimal projection is used to explore the optimal mapping points in a low-dimensional space to reduce the video dimensions. The statistics and geometrical fingerprints are generated to determine whether a query video is copied from one of the videos in the database. During matching, the video can be roughly matched by utilizing the statistics fingerprint. Further matching is thereafter performed in the corresponding group using geometrical fingerprints. Experimental results show the good performance of the proposed video fingerprinting method in robustness and discrimination. 相似文献
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Ratnabali Biswas Kaushik Chowdhury Dharma P. Agrawal 《International Journal of Wireless Information Networks》2006,13(4):303-315
Wireless sensor network is an emerging technology that enables remote monitoring of large geographical regions. In this paper, we address the problem of distributing attributes over such a large-scale sensor network so that the cost of data retrieval is minimized. The proposed scheme is a data-centric storage scheme where the attributes are distributed over the network depending on the correlations between them. The problem addressed here is similar to the Allocation Problem of distributed databases. In this paper, we have defined the Allocation Problem in the context of sensor networks and have proposed a scheme for finding a good distribution of attributes to the sensor network. We also propose an architecture for query processing given such a distribution of attributes. We analytically determine the conditions under which the proposed architecture is beneficial and present simulation results to demonstrate the same. To the best of our knowledge, this is the first attempt to determine an allocation of attributes over a sensor network based on the correlations between attributes. 相似文献
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超媒体系统中的人工智能方法 总被引:3,自引:0,他引:3
一、什么是超媒体近年来迅速崛起的多媒体(multimedia)技术,是一种使计算机具有交互式地综合处理和管理文字、图形、图象、声音、视频等多种媒体能力的技术,必将使计算机技术发生一 相似文献