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1.
The ability of landscape architectural projects to mitigate the worst effects of climate change will depend upon designed ecological systems. These systems will be built with plants. Despite the recognition of ecology as an essential driver of landscapes, the professionals of landscape architecture too often lack the knowledge and practical skills to create robust vegetative systems. New approaches and tools are required. This article outlines principles and methods for designing biodiverse plant systems for urban sites. Planting methods that increase species richness, functional diversity, and spatial complexity are emphasized as a way of developing more resilient plantings. Selecting species with similar evolutionary adaptions to stress, disturbance, and competition—as well as creating multi-layered compositions of diverse plant morphologies—allows designers to create compatible, long-lived plant mixes. To balance the increased visual complexity of diverse plant mixes, the article explores design techniques to make plantings more appealing to the public. The strategies explored here are based on the projects, experience, and research of Phyto Studio, a Washington, D.C. based studio. The methods build on work described in the author’s book, Planting in a Post-Wild World, an exploration of how to create designed plant communities.  相似文献   
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ABSTRACT

The digital age of the future is ‘not out there to be discovered’, but it needs to be ‘designed’. The design challenge has to address questions about how we want to live, work, and learn (as individuals and as communities) and what we value and appreciate, e.g.: reflecting on quality of life and creating inclusive societies. An overriding design trade-off for the digital age is whether new developments will increase the digital divide or will create more inclusive societies. Sustaining inclusive societies means allowing people of all ages and all abilities to exploit information technologies for personally meaningful activities. Meta-design fosters the design of socio-technical environments that end-user developers can modify and evolve at use time to improve their quality of life and favour their inclusion in the society. This paper describes three case studies in the domain of assistive technologies in which end users themselves cannot act as end-user developers, but someone else (e.g.: a caregiver or a clinician) must accept this role requiring multi-tiered architectures. The design trade-offs and requirements for meta-design identified in the context of the case studies and other researchers’ projects are described to inform the development of future socio-technical environments focused on social inclusion.  相似文献   
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In this paper, we investigate how adaptive operator selection techniques are able to efficiently manage the balance between exploration and exploitation in an evolutionary algorithm, when solving combinatorial optimization problems. We introduce new high level reactive search strategies based on a generic algorithm's controller that is able to schedule the basic variation operators of the evolutionary algorithm, according to the observed state of the search. Our experiments on SAT instances show that reactive search strategies improve the performance of the solving algorithm.  相似文献   
5.
In architectural design, surface shapes are commonly subject to geometric constraints imposed by material, fabrication or assembly. Rationalization algorithms can convert a freeform design into a form feasible for production, but often require design modifications that might not comply with the design intent. In addition, they only offer limited support for exploring alternative feasible shapes, due to the high complexity of the optimization algorithm.We address these shortcomings and present a computational framework for interactive shape exploration of discrete geometric structures in the context of freeform architectural design. Our method is formulated as a mesh optimization subject to shape constraints. Our formulation can enforce soft constraints and hard constraints at the same time, and handles equality constraints and inequality constraints in a unified way. We propose a novel numerical solver that splits the optimization into a sequence of simple subproblems that can be solved efficiently and accurately.Based on this algorithm, we develop a system that allows the user to explore designs satisfying geometric constraints. Our system offers full control over the exploration process, by providing direct access to the specification of the design space. At the same time, the complexity of the underlying optimization is hidden from the user, who communicates with the system through intuitive interfaces.  相似文献   
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Although greedy algorithms possess high efficiency, they often receive suboptimal solutions of the ensemble pruning problem, since their exploration areas are limited in large extent. And another marked defect of almost all the currently existing ensemble pruning algorithms, including greedy ones, consists in: they simply abandon all of the classifiers which fail in the competition of ensemble selection, causing a considerable waste of useful resources and information. Inspired by these observations, an interesting greedy Reverse Reduce-Error (RRE) pruning algorithm incorporated with the operation of subtraction is proposed in this work. The RRE algorithm makes the best of the defeated candidate networks in a way that, the Worst Single Model (WSM) is chosen, and then, its votes are subtracted from the votes made by those selected components within the pruned ensemble. The reason is because, for most cases, the WSM might make mistakes in its estimation for the test samples. And, different from the classical RE, the near-optimal solution is produced based on the pruned error of all the available sequential subensembles. Besides, the backfitting step of RE algorithm is replaced with the selection step of a WSM in RRE. Moreover, the problem of ties might be solved more naturally with RRE. Finally, soft voting approach is employed in the testing to RRE algorithm. The performances of RE and RRE algorithms, and two baseline methods, i.e., the method which selects the Best Single Model (BSM) in the initial ensemble, and the method which retains all member networks of the initial ensemble (ALL), are evaluated on seven benchmark classification tasks under different initial ensemble setups. The results of the empirical investigation show the superiority of RRE over the other three ensemble pruning algorithms.  相似文献   
7.
This paper presents a stochastic performance modelling approach that can be used to optimise design and operational reliability of complex chemical engineering processes. The framework can be applied to processes comprising multiple units, including the cases where closed form process performance functions are unavailable or difficult to derive from first principles, which is often the case in practice. An interface that facilitates automated two-way communication between Matlab® and process simulation environment is used to generate large process responses. The resulting constrained optimisation problem is solved using both Monte Carlo Simulation (MCS) and First Order Reliability Method (FORM); providing a wide range of stochastic process performance measures. Adding such capabilities to traditional deterministic process simulators provides a more informed basis for selecting optimum design factors; giving a simple way of enhancing overall process reliability and cost-efficiency. Two case study systems are considered to highlight the applicability and benefits of the approach.  相似文献   
8.
This paper is the second one of the two papers entitled “Weighted Superposition Attraction (WSA) Algorithm”, which is about the performance evaluation of the WSA algorithm in solving the constrained global optimization problems. For this purpose, the well-known mechanical design optimization problems, design of a tension/compression coil spring, design of a pressure vessel, design of a welded beam and design of a speed reducer, are selected as test problems. Since all these problems were formulated as constrained global optimization problems, WSA algorithm requires a constraint handling method for tackling them. For this purpose we have selected 6 formerly developed constraint handling methods for adapting into WSA algorithm and analyze the effect of the used constraint handling method on the performance of the WSA algorithm. In other words, we have the aim of producing concluding remarks over the performance and robustness of the WSA algorithm through a set of computational study in solving the constrained global optimization problems. Computational study indicates the robustness and the effectiveness of the WSA in terms of obtained results, reached level of convergence and the capability of coping with the problems of premature convergence, trapping in a local optima and stagnation.  相似文献   
9.
文章归纳了2020年电子电路产业一些技术热点,主要有5G电路板设计和基材,制造方面半加成法、3D打印、直接金属化孔电镀和垂直互连结构等技术,以及集成电路封装载板技术。  相似文献   
10.
Numerous design choices need to be made at several levels when designing high-tech products: technology, processes, architecture, components, materials… and these choices need to be made in relation to the product life cycle with the corresponding experts for each stage of the life cycle. At the same time, to ensure product sustainability, a specific focus on the future potential environmental impacts is highly recommended. In this research, an agile model is proposed to help designers make decisions while monitoring environmental performance indicators of high-tech solutions. The concept of Critical Product Life Cycle Parameters had to be introduced to facilitate the eco-design of the final product. The approach is illustrated by the Electric Vehicle Li-Ion Batteries case study.  相似文献   
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