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1.
Given a collection of n locations and a symmetric measure of distance (difference) between each pair of locations, we seek to identify (select) a subset of p locations so as to achieve two distinct objectives. The first objective is to use the selected locations as centers (medians) of p groups that would partition the entire collection and minimize the total distance between the locations and their respective group medians. The second objective is to maximize the minimum distance (diversity) among the selected locations themselves. We study this problem as a multi-objective optimization problem and propose an iterative algorithm to obtain its non-dominated frontier. At each iteration we construct and solve a 0–1 integer programming problem. Through a computational experiment we show that this algorithm is computationally effective for small to medium size instances of the problem. We also propose a Lagrangian heuristic algorithm for solving larger instances of this problem.  相似文献   
2.
The capacitated clustering problem (CCP) is the problem in which a given set of weighted objects is to be partitioned into clusters so that the total weight of objects in each cluster is less than a given value (cluster ‘capacity’). The objective is to minimize the total scatter of objects from the ‘centre’ of the cluster to which they have been allocated. A simple constructive heuristic, a R-interchange generation mechanism, a hybrid simulated annealing (SA) and tabu search (TS) algorithm which has computationally desirable features using a new non-monotonic cooling schedule, are developed. A classification of the existing SA cooling schedules is presented. The effects on the final solution quality of the initial solutions, the cooling schedule parameters and the neighbourhood search strategies are investigated. Computational results on randomly generated problems with size ranging from 50 to 100 customers indicate that the hybrid SA/TS algorithm out-performs previous simulated annealing algorithms, a simple tabu search and local descent algorithms.  相似文献   
3.
王士同 《软件学报》1994,5(3):29-36
本文首先根据三角模概念,定义了一类新的更具普遍意义的广义AND/OR图.根据新定义的启发式函数h(n,x)以及广义AND/OR图的最佳解树之所有子树亦是最佳子解树的原理,提出了广义AND/OR图的自底向上的启发式搜索算法BHAO.文中证明了算法BHAO的可采纳性.本文还提出了两类新的启发式函数的单调限制概念,并据此研究了算法BHAO的单调限制性质,研究了两个BHAO算法间的比较性质.  相似文献   
4.
Recognition of hand drawn shapes is beneficial in drawing packages and automated sketch entry in handheld computers. In this paper, we propose a new approach to on-line geometric shape recognition with incremental training function, which utilizes a heuristic function to reduce noise and a neural network for classification and on-line training. Instead of recognizing segments of a drawing and then performing syntactical analysis to match with a predefined shape, which is weak in terms of generalization and dealing with noise, we examine the shape as a whole. The main concept of the recognition method is derived from the fact that internal angles are very important in the perceived shape of outlines. Our application's aim is to recognize elliptic, rectangular, and triangular shapes in a way similar to human cognition of these shapes. Human beings recognize such basic shapes regardless of the variations in size, noise on the shape border, rotation and in the case of triangles, regardless of the type of the triangle. The key concept is that the neural network learns the relationships between the internal angles of a shape and its classification, therefore only a few training samples which represent the class of the shape are sufficient. Fast meremental training, which is performed on-line, is accomplished by the use of the Binary Synaptic Weights algorithm, a one pass, feedforward neural network training algorithm. Incremental training offers the advantage of adjusting the recognition capability of the system to the user's drawings. the results are very successful, such that the neural network correctly classified shapes that did not have any resemblance to the shapes in the initial training set.  相似文献   
5.
网页信息提取方法中的启发式规则,是识别网页标签信息、利用网页节点分析结果、针对网页不同内容、完成信息提取的重要手段。本研究在对现有启发式规则进行研究分析的基础上,提出了几种优化的启发式规则,实现对网页标题、发布时间、来源以及正文内容等元素信息的精准提取。本研究进一步提出了运用编辑距离算法实现正文内容提取准确率的判定,并提出阙值优化方法,克服了正文提取中噪声节点多、内容识别不完全的缺陷,大大提高了提取的准确度。  相似文献   
6.
Though they constitute the major knowledge source in problem-solving systems, no unified theory of heuristics has emerged. Pearl [15] defines heuristics as criteria, methods, or principles for deciding which among several alternative courses of action promises to be the most effective in order to achieve some goal. The absence of a more precise definition has impeded our efforts to understand, utilize, and discover heuristics. Another consequence is that problem-solving techniques which rely on heuristic knowledge cannot be relied upon to act rationally — in the sense of the normative theory of rationality.To provide a sound basis for BPS, the Bayesian Problem-Solver, we have developed a simple formal theory of heuristics, which is general enough to subsume traditional heuristic functions as well as other forms of problem-solving knowledge, and to straddle disparate problem domains. Probabilistic heuristic estimates represent a probabilistic association of sensations with prior experience — specifically, a mapping from observations directly to subjective probabilities which enables the use of theoretically principled mechanisms for coherent inference and decision making during problem-solving. This paper discusses some of the implications of this theory, and describes its successful application in BPS.This research was made possible by support from Heuristicrats, the National Aeronautics and Space Administration, and the Rand Corporation.  相似文献   
7.
In this paper, a heuristic and learning, algorithmic scheme for collision-free navigation is presented. This scheme determines an optimum collision-free navigation path of an autonomous platform by using a trial and error process, past navigation knowledge and current information extracted from the generated surrounding environment.  相似文献   
8.
9.
Summary In this paper, we present a novel relaxation method for the integer programming problem:Ax=b,A {–1,0,+1}m×N,x {0,1}N, N>m. The report includes experimental results of problems with up tom=100 equations andN=400 variables.  相似文献   
10.
旅行商问题中巡回路径的数据结构对局部启发式算法的效率起着非常关键的作用。巡回路径的数据结构必须能够查询一条回路中每个城市的相对顺序,并且能够将一条回路中的部分城市逆序。分析了数组表示法、伸展树表示法和两级树表示法表示巡回路径时各种基本操作的实现过程及时间复杂度。数组表示法能够在常数时间内确定一条回路中每个城市的相对顺序,但是最坏情况下完成逆序操作需要Ω(n)时间,不适用于大规模的旅行商问题。伸展树表示法执行查询和更新操作的平摊时间复杂度是O(logn),适用于极大规模的旅行商问题。而两级树表示法在最坏情况下每一个更新操作的时间复杂度是O(n^0.5),适用于大规模的旅行商问题。  相似文献   
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