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1.
The evaluation of functional features of manufactured workpieces is based on GO- and NO-GO-test results, which are obtained by comparing measured geometric characteristics with nominal dimensions and tolerances specified by the designer. These geometrical specifications are based on a tolerancing system, which was originally defined for the function mating capability. Against the background of upcoming lots of other new functions (like reduction of flow resistance, light absorption, reduction of friction, diffraction of light, self-cleaning or mass transmission) are to be realized with our products – particularly by micro- and nano scaled features. If the verification process will deliver the prediction of the achievable degree of functionality, the usability of a part can be assessed more accurately and in consequence quality and economics can be improved. So, a new principle for tolerancing and verifying turns out to be necessary. In this paper the fundamental deficit of the actual tolerancing and specification systems GPS and ASME Y14.5 is derived and the path for enlarging the system by preposing a functional model is shown. To verify the functional capability of the workpieces an approach based on simulations done with the parameterized mathematical–physical model of the function is suggested. Advantages of this approach will be discussed and demonstrated by examples with microstructured inking rolls, crankshafts and injection valves.  相似文献   
2.
Colour remains one of the key factors in presenting an object and, consequently, has been widely applied in retrieval of images based on their visual contents. However, a colour appearance changes with the change of viewing surroundings, the phenomenon that has not been paid attention yet while performing colour‐based image retrieval. To comprehend this effect, in this article, a chromatic contrast model, CAMcc, is developed for the application of retrieval of colour intensive images, cementing the gap that most of existing colour models lack to fill by taking simultaneous colour contrast into account. Subsequently, the model is applied to the retrieval task on a collection of museum wallpapers of colour‐rich images. In comparison with current popular colour models including CIECAM02, HSI and RGB, with respect to both foreground and background colours, CAMcc appears to outperform the others with retrieved results being closer to query images. In addition, CAMcc focuses more on foreground colours, especially by maintaining the balance between both foreground and background colours, while the rest of existing models take on dominant colours that are perceived the most, usually background tones. Significantly, the contribution of the investigation lies in not only the improvement of the accuracy of colour‐based image retrieval but also the development of colour contrast model that warrants an important place in colour and computer vision theory, leading to deciphering the insight of this age‐old topic of chromatic contrast in colour science. © 2014 Wiley Periodicals, Inc. Col Res Appl, 40, 361–373, 2015  相似文献   
3.
Evidence suggests that transient visual information, such as animations, may be more challenging to learn than static visualizations. However, when a procedural-manipulative task is involved, our evolved embodied cognition seems to reverse this transitory challenge. Hence, for object manipulative tasks, instructional animations may be more suitable than statics. We investigated this argument further by comparing animations with statics using a Lego task shown to university students, by examining three potential moderators of effectiveness: (a) the environment of manipulation (virtual or physical), (b) the quality of visual information (focused or unfocused), and (c) the presence of hands (no hands or with hands). In Experiment 1 we found an advantage of animation over statics, and no differences among the environments. In Experiment 2, we again observed an animation advantage, a small advantage of focused static information compared to unfocused static information, and a positive effect of not showing the hands.  相似文献   
4.
The effects of physical embodiment and physical presence were explored through a survey of 33 experimental works comparing how people interacted with physical robots and virtual agents. A qualitative assessment of the direction of quantitative effects demonstrated that robots were more persuasive and perceived more positively when physically present in a user׳s environment than when digitally-displayed on a screen either as a video feed of the same robot or as a virtual character analog; robots also led to better user performance when they were collocated as opposed to shown via video on a screen. However, participants did not respond differently to physical robots and virtual agents when both were displayed digitally on a screen – suggesting that physical presence, rather than physical embodiment, characterizes people׳s responses to social robots. Implications for understanding psychological response to physical and virtual agents and for methodological design are discussed.  相似文献   
5.
基于虚拟仪器的现代温度检测系统的研究   总被引:3,自引:0,他引:3  
对一个基于虚拟仪器的现代温度检测系统进行了系统的论述,并给出了具体实现方案及结果。  相似文献   
6.
根据惠斯通电桥工作原理,采用回路法可以简便快捷地确定电视地下电缆接地、短路故障点的位置。电容法也是一种常用的检查开路的检测方法。这样维修人员可以迅速排除故障,保证电视节目的正常传送。  相似文献   
7.
铁电存储场效应晶体管I-V特性的物理机制模拟   总被引:1,自引:0,他引:1  
文章讨论的模型主要描述了铁电存储场效应晶体管(FEMFET)的I-V特性。从理论结果可反映出几何尺寸效应和材料参数对晶体管电特性的影响。传统的阈值电压的概念巳不再适用,由于铁电层反偏偶极子的开关作用,自发极化的增加对存储器的工作状态产生很小的影响。该模型可用于设计和工艺参数的优化,并由直观原型的方法得到了验证。  相似文献   
8.
虚拟仪器(VI)将计算机采集测试分析引入到电子测量领域,用数字化和软件技术极大地提高了测量的灵活性。而VI远程测控系统是网络技术、通信技术一计算机虚拟技术结合的产物。远程控制技术能够使操作突破地域的限制,已在网络环境下PⅢ工控机上实现。  相似文献   
9.
聚合物-金属界面相形貌的研究   总被引:1,自引:0,他引:1  
环氧树脂在 Al 合金表面生成纤维状的界面相结构,其形成、发展和特征与树脂的体系、交联反应条件以及 Al 合金的表面状态有关。环氧树脂的基础相为颗粒状的超结构组织。聚合物界面相的力学破坏表现为纤维体的拉伸、变形和断裂,而基础相在纯剪切受力时出现在45°方向的裂纹,并发展导致连接层的破坏。  相似文献   
10.
Mechanical mechanisms with clearance abound in technological fields such as robotics, machine and steam turbine industry. The dynamic performance of these mechanisms in working condition can be achieved provided that the effects of the different on the mechanisms (such as mechanism dynamics, technological effects and thermal behaviour) are thoroughly understood. Virtual prototyping provides an integration of multi-domain dynamic simulation for the design and analysis process. In the current paper, a framework of virtual prototyping environment for the design and analysis of mechanical mechanism with clearance is presented. A case study with such a simulation strategy is studied for the optimum design and analysis of the technological parameter.  相似文献   
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