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1.
Thomas RAINER 《景观设计学(英文)》2021,9(1):112
The ability of landscape architectural projects to mitigate the worst effects of climate change will depend upon designed ecological systems. These systems will be built with plants. Despite the recognition of ecology as an essential driver of landscapes, the professionals of landscape architecture too often lack the knowledge and practical skills to create robust vegetative systems. New approaches and tools are required. This article outlines principles and methods for designing biodiverse plant systems for urban sites. Planting methods that increase species richness, functional diversity, and spatial complexity are emphasized as a way of developing more resilient plantings. Selecting species with similar evolutionary adaptions to stress, disturbance, and competition—as well as creating multi-layered compositions of diverse plant morphologies—allows designers to create compatible, long-lived plant mixes. To balance the increased visual complexity of diverse plant mixes, the article explores design techniques to make plantings more appealing to the public. The strategies explored here are based on the projects, experience, and research of Phyto Studio, a Washington, D.C. based studio. The methods build on work described in the author’s book, Planting in a Post-Wild World, an exploration of how to create designed plant communities. 相似文献
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《无线互联科技》2015,(24)
文章主要介绍了实现机票预订系统的管理过程,该设计的完成也切实的体现了系统管理实施的优点。首先让大家了解了该系统开发的背景、研究现状及其发展趋势,让读者清楚设计该系统的目的及意义。然后较为详细地叙述了系统设计的可行性分析、需求分析、概要设计和功能的实现,其中主要以技术可行性和功能需求为主要叙述对象。最后把系统测试的方法和设计该系统出现的问题及修改完善的方法加以说明让大家更好的了解设计的过程。系统的功能主要包括基本的查询系统、订票系统、退票系统;主要的工作处理包括机票预订处理和退票处理;信息资料查询主要是管理员对客户信息查询、用户对航班信息查询、机票预定查询和退票信息查询;这些功能都满足了客户对机票预订系统的使用需求和对信息检索的要求。 相似文献
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While creativity is essential for developing students’ broad expertise in Science, Technology, Engineering, and Math (STEM) fields, many students struggle with various aspects of being creative. Digital technologies have the unique opportunity to support the creative process by (1) recognizing elements of students’ creativity, such as when creativity is lacking (modeling step), and (2) providing tailored scaffolding based on that information (intervention step). However, to date little work exists on either of these aspects. Here, we focus on the modeling step. Specifically, we explore the utility of various sensing devices, including an eye tracker, a skin conductance bracelet, and an EEG sensor, for modeling creativity during an educational activity, namely geometry proof generation. We found reliable differences in sensor features characterizing low vs. high creativity students. We then applied machine learning to build classifiers that achieved good accuracy in distinguishing these two student groups, providing evidence that sensor features are valuable for modeling creativity. 相似文献
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Acknowledging the lack of studies examining both visual and linguistic anthropomorphic cues and the underlying mechanisms of their effects, we investigated how the different modalities of anthropomorphic cues in a health website influenced information disclosure. In a 2 (visual cues: human vs. non-human image) × 2 (linguistic cues: conversational vs. impersonal language) × 2 (question type: less vs. more sensitive questions) between-subjects experiment (N = 254), participants registered with a mock-up health website. We assessed a behavioral outcome of not disclosing personal information and psychological outcomes of social perception and self-awareness as potential mediators. Results revealed distinctive effects of the two modalities of the anthropomorphic cues. Anthropomorphic images, on one hand, increased public and private self-awareness, and public self-awareness in turn led to less information disclosure. Anthropomorphic language, on the other hand, heightened social perception and promoted information disclosure, but social perception did not predict the disclosure. These results indicate unique underlying mechanisms of the effects of anthropomorphism: priming effect of visual cues, and communicative effects of linguistic cues. 相似文献
7.
针对领域自适应问题中源域和目标域的联合分布差异最小化问题,提出两阶段领域自适应学习方法.在第一阶段考虑样本标签和数据结构的判别信息,通过学习一个共享投影变换,使投影后的共享空间中边缘分布的差异最小.第二阶段利用源域标记数据和目标域非标记数据学习一个带结构风险的自适应分类器,不仅能最小化源域和目标域条件分布差异,还能进一步保持源域和目标域边缘分布的流形一致性.在3个基准数据集上的实验表明,文中方法在平均分类准确率和Kappa系数两项评价指标上均表现较优. 相似文献
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Control of self-assembling systems at the micro- and nano-scale provides new opportunities for the engineering of novel materials in a bottom-up fashion. These systems have several challenges associated with control including high-dimensional and stochastic nonlinear dynamics, limited sensors for real-time measurements, limited actuation for control, and kinetic trapping of the system in undesirable configurations. Three main strategies for addressing these challenges are described, which include particle design (active self-assembly), open-loop control, and closed-loop (feedback) control. The strategies are illustrated using a variety of examples such as the design of patchy and Janus particles, the toggling of magnetic fields to induce the crystallization of paramagnetic colloids, and high-throughput crystallization of organic compounds in nanoliter droplets. An outlook of the future research directions and the necessary technological advancements for control of micro- and nano-scale self-assembly is provided. 相似文献
9.
首先介绍了信息社会的基本特征,并围绕信息的接入、信息的发布、知识产权、隐私权、信息安全和文化多元性等阐述了信息伦理的内容和概念。最后介绍了信息对人类生活的影响,主要包括交往方式、信息处理方式、学习方式、商业运作方式、医疗方式、产品设计方式、科研方式和政府工作方式等。 相似文献
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