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1.
A theory is presented that explains how the visual system infers the lightness, opacity, and depth of surfaces from stereoscopic images. It is shown that the polarity and magnitude of image contrast play distinct roles in surface perception, which can be captured by 2 principles of perceptual inference. First, a contrast depth asymmetry principle articulates how the visual system computes the ordinal depth and lightness relationships from the polarity of local, binocularly matched image contrast. Second, a global transmittance anchoring principle expresses how variations in contrast magnitudes are used to infer the presence of transparent surfaces. It is argued that these principles provide a unified explanation of how the visual system computes the 3-D surface structure of opaque and transparent surfaces. (PsycINFO Database Record (c) 2010 APA, all rights reserved) 相似文献
2.
Abstract— A contrast‐enhanced wide‐angle high‐speed polarization modulator for active‐retarder 3‐D displays is proposed. By using a double liquid‐crystal‐cell structure together with a dedicated driving scheme and an external quarter‐wave retarder, a high‐performance modulator can be realized, resulting in minimized brightness loss and low cross‐talk levels in fast‐refresh time‐multiplexed 3‐D displays. 相似文献
3.
The effectiveness of an active shutter-glasses stereoscopic display (SD) and a passive polarised SD was evaluated in a live robot-teleoperation task and a simulated indirect-vision driving task in various terrains. Overall, participants completed their tasks significantly faster with the SDs in three-dimensional (3D) mode than with the SDs in the baseline 2D mode. They also navigated more accurately with the SDs in 3D mode. When the effectiveness of the two types of SDs was examined separately, results showed that the active shutter-glasses SD resulted in faster responses and task completion times than the passive polarised SD, though most of the differences failed to reach statistical significance. Perceived workload when interacting with the two SD systems did not differ significantly between the active versus passive display types or between the 3D and 2D modes of operation; however, participants reported more severe discomfort after interacting with the passive polarised SD. 相似文献
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Soo‐kyung Shin Myung‐jin Jun Hyungki Hong 《Journal of the Society for Information Display》2014,22(2):122-128
In stereoscopic images, the crossing point of the viewing directions of the two eyes determines the perceived depth. Assuming that accommodation is affected by the positions of the crossing point, the effect of crossing point on minimum angle of resolution (MAR) was investigated. For 40 participants, MAR was measured by two‐alternative forced choice where Snellen optotype E of up and down directions were used as two kinds of stimuli. As the crossing point of the viewing direction of the left and right eyes moves farther from the sample display, the ability to identify the direction of letter E decreases at the optotype of the same line thickness. The change of MAR shows linear trends with respect to the optical power change that are the reciprocal of the distance from the participant to the crossing points located out of screen and on screen. 相似文献
6.
王琼华 《上海电力学院学报》2010,(7)
为了表征狭缝光栅自由立体显示器存在的左右眼视差图像的混叠程度,提出了立体图像串扰度C的概念。根据狭缝光栅自由立体显示器的结构和工作原理,应用几何光学知识,分析得出了立体图像串扰度C的计算公式,并给出了一个具体的狭缝光栅自由立体显示器的计算结果。通过观看实验,证明了所定义的立体图像串扰度C可以定量描述观看者在立体可视区域看到的立体图像的串扰程度。 相似文献
7.
A novel grating matching method for 3D reconstruction 总被引:2,自引:0,他引:2
Automatic 3D surface reconstruction has been an important research topic in digital photogrammetry for many years. Shaping from stereoscopic information is one of the widely studied topics in computer vision. Its central part is to solve the stereo matching problem automatically. Most algorithms used to solve the matching problem can be categorized as either area-base techniques or feature-based techniques. Feature-based techniques have gained more and more popularity for and it is the method that supports activities in object recognition and image understanding. But none of the former research can ensure the 100% matching exactness, thus, cannot complete high precision 3D surface measurement. In order to improve the precision of 3D measurement, we design a novel grating matching method, which can ensure 100% matching accuracy. It does not need any other assistant symbol or flag, only select one of the gratings which have to be projected to the objects. On the beginning of the measurement, the background of the object is captured by a CCD camera. Later gratings include single grating and group gratings will be projected to the object in sequence. All the images include gratings will make a subtraction with the background. The difference of the two images will be treated as 3D cues to acquire the 3D shape. Because no recognizing work is needed, the location of the single grating and each one in the group can be positioned exactly. From a lot of experiments, the proposed grating matching method is proved and it is a technique with high precision, low costs, easy operation, and an automatically matching method. Furthermore, it can be widely used in most of 3D vision recovery systems. 相似文献
8.
A wide view auto‐stereoscopic 3D display with an eye‐tracking system for enhanced horizontal viewing position and viewing distance 下载免费PDF全文
Daichi Suzuki Shuji Hayashi Yosuke Hyodo Shinichiro Oka Takeo Koito Hiroki Sugiyama 《Journal of the Society for Information Display》2016,24(11):657-668
This paper describes the development of auto‐stereoscopic three‐dimensional (3D) display with an eye‐tracking system for not only the X‐axis (right–left) and Y‐axis (up–down) plane directions but also the Z‐axis (forward–backward) direction. In the past, the eye‐tracking 3D system for the XY‐axes plane directions that we had developed had a narrow 3D viewing space in the Z‐axis direction because of occurrence of 3D crosstalk variation on screen. The 3D crosstalk variation on screen was occurred when the viewer's eye position moved back and forth along the Z‐axis direction. The reason was that the liquid crystal (LC) barrier pitch was fixed and the LC barrier was able to control the only barrier aperture position. To solve this problem, we developed the LC barrier that is able to control the barrier pitch as well as the barrier aperture position in real time, corresponding to the viewer's eye position. As a result, the 3D viewing space has achieved to expand up to 320–1016 mm from the display surface in the Z‐axis direction and within a range of ±267 mm in the X‐axis direction. In terms of the Y‐axis direction, the viewing space is not necessary to be considered, because of a stripe‐shaped parallax barrier. 相似文献
9.
目的 现有方法存在特征提取时间过长、非对称失真图像预测准确性不高的问题,同时少有工作对非对称失真与对称失真立体图像的分类进行研究,为此提出了基于双目竞争的非对称失真立体图像质量评价方法。方法 依据双目竞争的视觉现象,利用非对称失真立体图像两个视点的图像质量衰减程度的不同,生成单目图像特征的融合系数,融合从左右视点图像中提取的灰度空间特征与HSV (hue-saturation-value)彩色空间特征。同时,量化两个视点图像在结构、信息量和质量衰减程度等多方面的差异,获得双目差异特征。并且将双目融合特征与双目差异特征级联为一个描述能力更强的立体图像质量感知特征向量,训练基于支持向量回归的特征—质量映射模型。此外,还利用双目差异特征训练基于支持向量分类模型的对称失真与非对称失真立体图像分类模型。结果 本文提出的质量预测模型在4个数据库上的SROCC (Spearman rank order correlation coefficient)和PLCC (Pearson linear correlation coefficient)均达到0.95以上,在3个非对称失真数据库上的均方根误差(root of mean square error,RMSE)取值均优于对比算法。在LIVE-II(LIVE 3D image quality database phase II)、IVC-I(Waterloo-IVC 3D image qualityassessment database phase I)和IVC-II (Waterloo-IVC 3D image quality assessment database phase II)这3个非对称失真立体图像测试数据库上的失真类型分类测试中,对称失真立体图像的分类准确率分别为89.91%、94.76%和98.97%,非对称失真立体图像的分类准确率分别为95.46%,92.64%和96.22%。结论 本文方法依据双目竞争的视觉现象融合左右视点图像的质量感知特征用于立体图像质量预测,能够提升非对称失真立体图像的评价准确性和鲁棒性。所提取双目差异性特征还能够用于将对称失真与非对称失真立体图像进行有效分类,分类准确性高。 相似文献
10.