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Real-time interaction of virtual and physical objects in mixed reality applications
Authors:Alberto Badías  David González  Icíar Alfaro  Francisco Chinesta  Elías Cueto
Affiliation:1. Aragon Institute of Engineering Research, Universidad de Zaragoza, Zaragoza, Spain;2. ESI Group Chair @ PIMM - Procédés et Ingénierie en Mécanique et Matériaux, ENSAM ParisTech, Paris, France
Abstract:We present a real-time method for computing the mechanical interaction between real and virtual objects in an augmented reality environment. Using model order reduction methods we are able to estimate the physical behavior of deformable objects in real time, with the precision of a high-fidelity solver but working at the speed of a video sequence. We merge tools of machine learning, computer vision, and computer graphics in a single application to describe the behavior of deformable virtual objects allowing the user to interact with them in a natural way. Three examples are provided to test the performance of the method.
Keywords:model order reduction  nonlinear materials  real-time interaction  solids contact
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