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基于Unity 3D的景点漫游系统制作
引用本文:况扬. 基于Unity 3D的景点漫游系统制作[J]. 适用技术之窗, 2014, 0(4): 47-50
作者姓名:况扬
作者单位:江西科技师范大学教育学院,江西南昌330013
摘    要:Unity 3D是跨平台的虚拟现实创作工具,具有直观的虚拟现实编辑功能,是一个全面整合的专业引擎。本文探讨了采用Unity 3D作为虚拟现实的开发平台,完成制作景点漫游系统的详细过程和注意事项,大大降低了开发景点漫游系统的难度,提高了制作效率。

关 键 词:Unity  3D  景点漫游系统  虚拟现实

Realization of Scenic Wandering System Based on Unity 3D
Kuang Yang. Realization of Scenic Wandering System Based on Unity 3D[J]. Science & Technology Plaza, 2014, 0(4): 47-50
Authors:Kuang Yang
Affiliation:Kuang Yang ( College of Education, Jiangxi Science and Technology Normal University, Jiangxi Nanchang 330013 )
Abstract:Unity 3D is a cross-platform virtual reality authoring tool, with a function of visually virtual reality editor and a fully integrated engine. By using Unity 3D as the platform, this paper discusses the detailed process and the announcements to make the scenic wandering system. It greatly reduces the difficulty of the exploitation, and improves the production efficiency.
Keywords:Unity 3D  Scenic Wandering System  Virtual Reality
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