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基于DirectX 3D技术的织物三维模拟仿真
引用本文:袁捷,张辉.基于DirectX 3D技术的织物三维模拟仿真[J].纺织科技进展,2008(1):17-19,63.
作者姓名:袁捷  张辉
作者单位:北京服装学院,服装艺术与工程学院,北京,100029
摘    要:介绍了DirectX 3D的技术原理,给出了基于该技术和三次样务插值算法实现织物三维模拟仿真的具体实施办法,为进一步实现服装的三维模拟仿真提供现实和理论依据.

关 键 词:DirectX  3D  虚拟现实  图元  顶点缓冲区  三次样条
文章编号:1673-0356(2008)01-0017-03
收稿时间:2007-11-09
修稿时间:2007-12-02

Three-dimensional simulation of fabric based on DirectX 3D technology
YUAN Jie,ZHANG Hui.Three-dimensional simulation of fabric based on DirectX 3D technology[J].Progress in Textile Science & Technology,2008(1):17-19,63.
Authors:YUAN Jie  ZHANG Hui
Abstract:DirectX 3D technology and theory was introduced. The detailed method of realizing three-dimensional simulation of fabric, which is based on the technology of DirectX 3D and the method of cubic spline interpolation was provided and also the realistic and academic basis was given.
Keywords:DirectX 3D  virtual reality  primitives  vertex buffer  cubic spline
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