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Sketch‐to‐Design: Context‐Based Part Assembly
Authors:Xiaohua Xie  Kai Xu  Niloy J Mitra  Daniel Cohen‐Or  Wenyong Gong  Qi Su  Baoquan Chen
Affiliation:1. Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences;2. Shenzhen VisuCA Key Lab, , China;3. National University of Defense Technology, , China;4. University College London, , UK;5. Tel Aviv University, , Israel;6. Jilin University, , China;7. South China University of Technology, , China;8. Shandong University, , China
Abstract:Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy and lacks a clear target form. We facilitate design by providing reference and inspiration from existing model contexts. We rethink model design as navigating through different possible combinations of part assemblies based on a large collection of pre‐segmented 3D models. We propose an interactive sketch‐to‐design system, where the user sketches prominent features of parts to combine. The sketched strokes are analysed individually, and more importantly, in context with the other parts to generate relevant shape suggestions via adesign galleryinterface. As a modelling session progresses and more parts get selected, contextual cues become increasingly dominant, and the model quickly converges to a final form. As a key enabler, we use pre‐learned part‐based contextual information to allow the user to quickly explore different combinations of parts. Our experiments demonstrate the effectiveness of our approach for efficiently designing new variations from existing shape collections.
Keywords:sketch‐based modelling  assembly‐based modelling  context  interface design  1  3  5 [Computer Graphics]: Computational Geometry and Object Modelling—  Constructive solid geometry
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