Complexity of question/answer games |
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Authors: | Sarmad Abbasi Numan Sheikh |
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Affiliation: | 1. 117-BB, DHA Phase IV, Lahore, Pakistan;2. Department of Computer Science, Lahore University of Management Sciences, Opposite Sector “U”, DHA, Lahore, Pakistan |
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Abstract: | Question/Answer games (Q/A games for short) are a generalization of the Rényi–Ulam game and they are a model for information extraction in parallel. A Q/A game, G=(D,s,(q1,…,qk)), is played on a directed acyclic graph, D=(V,E), with a distinguished start vertex s. In the ith round, Paul selects a set, Qi⊆V, of at most qi non-terminal vertices. Carole responds by choosing an outgoing edge from each vertex in Qi. At the end of k rounds, Paul wins if Carole’s answers define a unique path from the root to one of the terminal vertices in D. |
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Keywords: | Computational complexity Combinatorial games Polynomial-time hierarchy Perfect information games |
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