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利用OpenGL绘制三维地球模型
引用本文:李培军,田仲,张权. 利用OpenGL绘制三维地球模型[J]. 电脑编程技巧与维护, 2014, 0(16): 111-113
作者姓名:李培军  田仲  张权
作者单位:61139部队,北京100091
摘    要:利用OpenGL,结合全球高程和遥感映像数据实现了真实的球体建模、纹理映射、旋转及缩放等,并针对其优化技术进行了探讨。该模型有助于理解地球的空间结构及对OpenGL建模的工作机理。

关 键 词:OpenGL图形函数库  三维地球  LOD技术

Modeling of the 3D World Map Based on OpenGL
LI Pei-jun,TIAN Zhong,ZHANG Quan. Modeling of the 3D World Map Based on OpenGL[J]. Computer Programming Skills & Maintenance, 2014, 0(16): 111-113
Authors:LI Pei-jun  TIAN Zhong  ZHANG Quan
Affiliation:(Troops 61139 , Beijing 100091 , China)
Abstract:Using OpenGL,A real 3D World Model with Texture Mapping is built based on digital earth model (DEM) and the Satellite image data, The model has the basic functions such as rotation, zoom, discussed the technique of optimization. The 3D model has important meaning in understanding the space structure of the earth and mechanism of OpenGL Modeling.
Keywords:OpenGL graphics library  3D World Map  LOD technology
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