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Reusing Primitive and Acquired Motion Knowledge for Gait Generation of a Six-legged Robot Using Genetic Programming
Authors:Kentarou Kurashige  Toshio Fukuda  Haruo Hoshino
Affiliation:(1) Department of Electronics Engineering and Computer Science Faculty of Engineering, Fukuoka University, 8-19-1 Nanakuma, Johnan-ku, Fukuoka-shi, 814-0180, Japan;(2) Center for Cooperative Research in Advanced Science &, Technology Nagoya University, Furo-cho, Chikusa-ku, Nagoya, 464-01, Japan;(3) Takenaka Corporation, Otsuka 1-5-1, Insei-shi, Chiba, 270-13, Japan
Abstract:There has been growing interest in motion planning problems for mobile robots. In this field, the main research is to generate a motion for a specific robot and task without previously acquired motions. However it is too wasteful not to use hard-earned acquired motions for other tasks. Here, we focus on a mechanism of reusing acquired motion knowledge and study a motion planning system able to generate and reuse motion knowledge. In this paper, we adopt a tree-based representation for expressing knowledge of motion, and propose a hierarchical knowledge for realizing a reuse mechanism. We construct a motion planning system using hierarchical knowledge as motion knowledge and using genetic programming as a learning method. We apply a proposed method for the gait generation task of a six-legged locomotion robot and show its availability with computer simulation.
Keywords:primitive motion knowledge  acquired motion knowledge  genetic programming  six-legged robot  gait generation
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