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基于多分辨率实体的三维仿真系统研究
引用本文:庞昆,许继恒,刘建永. 基于多分辨率实体的三维仿真系统研究[J]. 计算机工程与设计, 2011, 32(10): 3477-3480,3498
作者姓名:庞昆  许继恒  刘建永
作者单位:解放军理工大学工程兵工程学院,江苏南京,210007
摘    要:针对现代仿真系统对作战实体的多层次、高分辨粒度的应用需求,提出了基于多分辨率实体的战场三维仿真系统的总体结构,设计了系统的主要功能,给出了多分辨率实体三维建模与简化、实体模型库维护管理以及实体间分辨率匹配等关键技术途径与算法,并以坦克交战可视化仿真为例,分析了多分辨率实体建模及系统的集成方法,为基于多分辨实体的高精度、多层次战场三维仿真系统的研究提供了一种可行的技术途径。

关 键 词:多分辨率  实体建模  三维仿真  模型库  系统结构

Research of 3D simulation system based on multi-resolution entity
PANG Kun,XU Ji-heng,LIU Jian-yong. Research of 3D simulation system based on multi-resolution entity[J]. Computer Engineering and Design, 2011, 32(10): 3477-3480,3498
Authors:PANG Kun  XU Ji-heng  LIU Jian-yong
Affiliation:PANG Kun,XU Ji-heng,LIU Jian-yong(Engineering Institute of Engineering Corps,PLA University of Science and Technology,Nanjing 210007,China)
Abstract:According to application requirement of the multi-level,high resolution military entity in modern simulation system,the overall architecture of 3D simulation system based on multi-resolution entity battlefield is proposed.Besides primary functions of the system are designed,the key technical approaches and algorithm are introduced,including modeling and simplification of multi-resolution entity,maintenance and management of entity model database and resolution matching between entities etc.Taking the visual...
Keywords:multi-resolution  entity modeling  3D simulation  model database  system architecture  
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