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Practical Real‐Time Lens‐Flare Rendering
Authors:Sungkil Lee  Elmar Eisemann
Affiliation:1. Sungkyunkwan University, South Korea;2. Delft University of Technology, Netherlands
Abstract:We present a practical real‐time approach for rendering lens‐flare effects. While previous work employed costly ray tracing or complex polynomial expressions, we present a coarser, but also significantly faster solution. Our method is based on a first‐order approximation of the ray transfer in an optical system, which allows us to derive a matrix that maps lens flare‐producing light rays directly to the sensor. The resulting approach is easy to implement and produces physically‐plausible images at high framerates on standard off‐the‐shelf graphics hardware.
Keywords:I  3  3 [Computer Graphics]: Picture/Image Generation—  Display algorithms
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