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三峡船闸编排调度的三维仿真支持
引用本文:薛良峰,齐欢. 三峡船闸编排调度的三维仿真支持[J]. 兵工自动化, 2002, 21(1): 46-48. DOI: 10.3969/j.issn.1006-1576.2002.01.014
作者姓名:薛良峰  齐欢
作者单位:华中科技大学控制科学与工程系,湖北,武汉,430074
摘    要:三峡船闸编排调度三维仿真系统是三峡船闸编排调度系统的一个子系统.该系统以openGL为开发平台,用3Dmax建立船只、船闸和背景的三维模型,并将其转化为OpenGL下的三维模型的方式以实现其控制和转换,通过OpenGL双缓存技术的swapbuffers()等函数完成其动画,并应用Visual C++6.0的MFC编程构造船闸编排调度三维仿真系统.

关 键 词:OpenGL  3D max  Visual C%2B%2B6.0  三维建模  三维仿真
文章编号:1006-1576(2002)01-0046-03
修稿时间:2001-09-30

Tridimensional Simulation Support for Ship''''s Passing Sanxia Dam
XUE Liang-feng,QI Huan. Tridimensional Simulation Support for Ship''''s Passing Sanxia Dam[J]. Ordnance Industry Automation, 2002, 21(1): 46-48. DOI: 10.3969/j.issn.1006-1576.2002.01.014
Authors:XUE Liang-feng  QI Huan
Abstract:The 3D simulation system is the subsystem in scheduling ship system for ship passing sanxia lock. Based on openGL developing, the 3D model of ship, lock and environment was made with 3D max, so, the control and transform of the 3D model was implemented. The 3D animation was created with openGLs swapbuffers() function. Then, the 3D simulation system for scheduling ship was constructed with visual C++6.0 MFC.
Keywords:OpenGL  3D max  Visual C++ 6.0  3D modeling  3D simulation  
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