首页 | 本学科首页   官方微博 | 高级检索  
     

基于三维空间点的手势控制策略与建模
引用本文:王 康,邢建平,孟宪鹏,孟宪昊,王子栋,赵庆涛.基于三维空间点的手势控制策略与建模[J].太赫兹科学与电子信息学报,2017,15(2):285-291.
作者姓名:王 康  邢建平  孟宪鹏  孟宪昊  王子栋  赵庆涛
作者单位:School of Information Science and Engineering,Shandong University,Jinan Shandong 250100,China,School of Information Science and Engineering,Shandong University,Jinan Shandong 250100,China,School of Information Science and Engineering,Shandong University,Jinan Shandong 250100,China,School of Information Science and Engineering,Shandong University,Jinan Shandong 250100,China,School of Information Science and Engineering,Shandong University,Jinan Shandong 250100,China and School of Information Science and Engineering,Shandong University,Jinan Shandong 250100,China
摘    要:针对目前大多数控制方式都是局限于特定的控制场景,控制功能单一,不具备普适性、便捷性,且成功率与准确率较低的问题,提出了2类基本的指令算法模型:连续型指令、布尔型指令算法模型。将各种不同场景下一个复杂的控制任务,通过功能分解、指令提取、模型匹配3个步骤分解为上述2类指令算法模型。模型以手部三维坐标点和手部姿态作为输入条件,实现状态跳转和指令输出。经过实际工作和对比得到,提出的手势控制策略可在多种情况下实现,且提出的算法具有较高的成功率、准确率和较好的鲁棒性、便捷性、普适性。

关 键 词:人机交互  体感手势  控制策略  普适性
收稿时间:2015/12/2 0:00:00
修稿时间:2016/1/4 0:00:00

Control strategy and modeling by using 3-D spatial point
WANG Kang,XING Jianping,MENG Xianpeng,MENG Xianhao,WANG Zidong and ZHAO Qingtao.Control strategy and modeling by using 3-D spatial point[J].Journal of Terahertz Science and Electronic Information Technology,2017,15(2):285-291.
Authors:WANG Kang  XING Jianping  MENG Xianpeng  MENG Xianhao  WANG Zidong and ZHAO Qingtao
Abstract:With the rapid development of the new generation of Human Computer Interaction(HCI), more and more methods for body feeling gesture control are also developed. But most of the control modes are limited to specific control scenes with a single control function, and their convenience, the success rate and accuracy rate are lower. To solve these problems, two basic instruction algorithms, continuous instruction algorithm model and Boolean instruction algorithm model, are proposed. A complex control task under various scenarios will be divided into two types of instruction algorithm models mentioned above through three steps: function decomposition, instruction extraction, and model matching. The model takes the 3-D coordinates of the hand and the hand posture as the input conditions to realize the state jump and the instruction output. After practical work and comparison, the proposed control strategy can be implemented in many cases, and the algorithm proposed in this paper has high success rate, accuracy and robustness.
Keywords:
点击此处可从《太赫兹科学与电子信息学报》浏览原始摘要信息
点击此处可从《太赫兹科学与电子信息学报》下载全文
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号