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Towards design guidelines for virtual reality training for the chemical industry
Affiliation:1. Università degli Studi di Milano – Dipartimento di Chimica, via Golgi, 19 – 20133 Milano, Italy;2. AVEVA Viale Milano, 177 – 21013 Gallarate, Italy;3. Polytechnique Montréal – Génie Chimique, 2900 Boul. Edouard Montpetit – H3T 1J4 Montréal, QC, Canada
Abstract:Operator training in the chemical industry is important because of the potentially hazardous nature of procedures and the way operators' mistakes can have serious consequences on process operation and safety. Currently, operator training is facing some challenges, such as high costs, safety limitations and time constraints. Also, there have been some indications of a lack of engagement of employees during mandatory training. Immersive technologies can provide solutions to these challenges. Specifically, virtual reality (VR) has the potential to improve the way chemical operators experience training sessions, increasing motivation, virtually exposing operators to unsafe situations, and reducing classroom training time. In this paper, we present research being conducted to develop a virtual reality training solution as part of the EU Horizon 2020 CHARMING Project, a project focusing on the education of current and future chemical industry stakeholders. This paper includes the design principles for a virtual reality training environment including the features that enhance the effectiveness of virtual reality training such as game-based learning elements, learning analytics, and assessment methods. This work can assist those interested in exploring the potential of virtual reality training environments in the chemical industry from a multidisciplinary perspective.
Keywords:Virtual reality  Chemical industry  Operator training  Learning analytics  Game-based learning  Assessment
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