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应用OpenGL开发参数化机构运动仿真系统
引用本文:赵刚,谢良喜.应用OpenGL开发参数化机构运动仿真系统[J].湖北工业大学学报,2007,22(3):39-41.
作者姓名:赵刚  谢良喜
作者单位:武汉科技大学机械自动化学院,湖北,武汉,430081
摘    要:将OpenGL技术应用到三维机构仿真研究中,是开发三维运动仿真软件的代码基础,同时也是自主开发三维CAE软件的图形学基础.在VC 的MFC编译环境下,应用开放的OpenGL图形数据库,开发基于OpenGL技术的参数化三维机构运动学仿真平台.系统阐述了OpenGL的工作原理、工作流程,应用Open-GL技术进行仿真软件系统开发的基本原理以及三维机构运动仿真在VC 平台下的实现方法.

关 键 词:MFC编译环境  OpenGL技术  参数化  三维机构运动仿真
文章编号:1003-4684(2007)03-0039-03
收稿时间:2007-03-20
修稿时间:2007-03-20

System Development of Parameterized Kinematics Simulation for 3D Mechanism Based on OpenGL Technology
ZHAO Gang,XIE Liang-xi.System Development of Parameterized Kinematics Simulation for 3D Mechanism Based on OpenGL Technology[J].Journal of Hubei University of Technology,2007,22(3):39-41.
Authors:ZHAO Gang  XIE Liang-xi
Affiliation:College of Mechanical Automation, Wuhan Univ. of Sci. and Technology, Wuhan 430081,China
Abstract:It is a code basic for the kinematics simulation and design of mechanism to apply the OpenGL technology for the simulation research of 3D mechanism.It is also a graphics basis of 3D CAE software without any copyright limit.This paper offers a parameterized kinematics simulation template for 3D mechanism based on the OpenGL,in which the open graphics library is applied by the MFC compiler of VC .This paper illuminates the procedure principle and the working flow of OpenGL,the principle of program development by OpenGL for simulation software,and the implement method for 3D mechanism simulation on the template of VC .
Keywords:MFC compiling environment  openGL technology  parameterized  kinematics simulation for 3D mechanism
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