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一个基于语言变量认知流的认知建模方法
引用本文:黄向阳 尹怡欣 曾广平 涂序彦. 一个基于语言变量认知流的认知建模方法[J]. 计算机科学, 2006, 33(5): 220-221
作者姓名:黄向阳 尹怡欣 曾广平 涂序彦
作者单位:北京科技大学信息工程学院,北京100083;北京科技大学信息工程学院,北京100083;北京科技大学信息工程学院,北京100083;北京科技大学信息工程学院,北京100083
摘    要:提出了一种新的认知流(epistemic fluent)用来解决自主角色的感知和推理问题。该方法是在John Funge的区间取值认知流的区间上定义相应的语言变量(linguistic variables)。新方法能够将离散取值认知流和连续取值认知流统一起来,并且使得自主角色的认知模型更简单。文章还描述了怎样解决不可数“可能世界”的问题,以及新认知流怎样用来推理不等式。

关 键 词:游戏人工智能  知识表示  情景演算  语言变量  感知  认知流

A Cognitive Model Based on Epistemic Fluent Using Linguistic Variables for Autonomous Agents
HUANG Xiang-Yang,YIN Yi-Xin,ZENG Guang Ping,TU Xu-Yan (University of Science and Technology,Beijing. A Cognitive Model Based on Epistemic Fluent Using Linguistic Variables for Autonomous Agents[J]. Computer Science, 2006, 33(5): 220-221
Authors:HUANG Xiang-Yang  YIN Yi-Xin  ZENG Guang Ping  TU Xu-Yan (University of Science  Technology  Beijing
Affiliation:University of Science and Technology , Beijing 100083
Abstract:An alternative epistemic fluent is proposed to solve the important issues of reasoning and sensing in intelligent control for autonomous agents. The approach treats interval-valued fluents within the situation calculus John Funge proposed as linguistic variables, the members of which are fuzzy sets defined on the interval. The new approach can integrate discrete-valued epistemic fluents with continuous-valued epistemic fluents and make cognitive model of autonomous agent much simple. The paper describes how to solve the potentially uncountable number of possible worlds in agent sensing and how to reason about inequalities by using this new approach.
Keywords:Game AI  Knowledge representation   Situation calculus   Linguistic variable   Sensing   Epistemic fluent
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