Information systems in modeling interactive computations on granules |
| |
Authors: | Andrzej Skowron Piotr Wasilewski |
| |
Affiliation: | a Institute of Mathematics, Warsaw University, Banacha 2, 02-097 Warsaw, Polandb Department of Electrical and Computer Engineering, University of Manitoba, 75A Chancellor’s Circle, MB R3T 5V6 Winnipeg, Canada |
| |
Abstract: | In this paper, we discuss the importance of information systems in modeling interactive computations performed on (complex) granules and we propose a formal approach to interactive computations based on generalized information systems and rough sets which can be combined with other soft computing paradigms such as fuzzy sets or evolutionary computing, but also with machine learning and data mining techniques. Information systems are treated as dynamic granules used for representing the results of the interaction of attributes with the environment. Two kinds of attributes are distinguished, namely, the perception attributes, including sensory attributes, and the action attributes. Sensory attributes are the basic perception attributes, other perception attributes are constructed on the basis of the sensory ones. Actions are activated when their guards, being often complex and vague concepts, are satisfied to a satisfactory degree. The guards can be approximated on the basis of measurements performed by sensory attributes rather than defined exactly. Satisfiability degrees for guards are results of reasoning called the adaptive judgment. The approximations are induced using hierarchical modeling. We show that information systems can be used for modeling more advanced forms of interactions in hierarchical modeling. The role of hierarchical interactions is emphasized in the modeling of interactive computations. Some illustrative examples of interactions used in the ACT-R 6.0 system are reported. ACT-R 6.0 is based on a cognitive architecture and can be treated as an example of a highly interactive complex granule which can be involved in hierarchical interactions. For modeling of interactive computations, we propose much more general information systems than the studied dynamic information systems (see, e.g., Ciucci (2010) [8] and Pa?asiński and Pancerz (2010) [32]). For example, the dynamic information systems are making it possible to consider incremental changes in information systems. However, they do not contain the perception and action attributes necessary for modeling interactive computations, in particular for modeling intrastep interactions. |
| |
Keywords: | Interactive computing Interactive systems Multi-agent systems Rough sets Granular computing Wisdom technology |
本文献已被 ScienceDirect 等数据库收录! |
|