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Developing design concepts in a cloud computing environment: creative interactions and brainstorming modalities
Authors:Luz-María Jiménez-Narváez  Mickael Gardoni
Affiliation:1. école de Technologie Supérieure, Montreallmjimenezn@gmail.com;3. école de Technologie Supérieure, Montreal;4. INSA Strasbourg
Abstract:Abstract

This article presents the key components required to properly understand remote creative interactions associated with three collective design stages: co-definition; the ideas co-production; and the co-evaluation in the formulation of a design concept. We compare five brainstorming modalities: traditional brainstorming—graphical interaction, reverse brainstorming, brainwriting and brainsketching—adopted by six delocalised teams working through a cloud computing environment. We analyse: co-authoring production; the ratio of ideas production according to task-goal; and the variation of brainstorming modalities. Our results show that designers work on brainstorming modalities according to the task-goal assigned, and we see that task content and the verbal and graphical communicative modes are supported by the proposed computational environment; as well as all brainstorming modalities. Because co-authoring or collective sketching are hardly possible without verbal communication support in graphical production, we propose the use of these new cloud computing functionalities to enhance the distributed design work.
Keywords:brainstorming meetings  graphical ideas production  remote design meetings  design teamwork  cloud computing environment
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