3DS MAX中通过NURBS曲线实现方格织物的三维结构模拟 |
| |
引用本文: | 李昌玉,张瑞林,尹华.3DS MAX中通过NURBS曲线实现方格织物的三维结构模拟[J].工业控制计算机,2012,25(1):73-74,76. |
| |
作者姓名: | 李昌玉 张瑞林 尹华 |
| |
作者单位: | 浙江理工大学信息电子学院,浙江杭州,310018 |
| |
摘 要: | 在软件应用中,织物的结构和外观模拟多采用VC++编程环境下结合OpenGL图形函数库来实现。对于OpenGL在建模上的不足,在3DS MAX中采用NUBRS曲线建模,通过对调整NUBRS曲线控制点的三维坐标,绘制出经纬纱的空间交织状态。
|
关 键 词: | 方格织物结构 3DS MAX NUBRS曲线 三维模拟 |
3-Dimensional Simulation of Fabric Structure of Pane Based on NURBS Curve Model in 3DS MAX |
| |
Abstract: | In software applications,the fabric's structure and appearance simulation is mostly based on VC++ programming envi- ronment and OpenGL graphics library.For the shortage of simulation in OpenGL,this paper adopts the NURBS curve in 3DS MAX to simulate the fabric structure of pane.From adjusting the three-dimensional coordinates of BURBS curves' control nodes and lofting the curves,the fabric of pane's structure is realized. |
| |
Keywords: | |
本文献已被 CNKI 维普 万方数据 等数据库收录! |
|