Abstract: | In this paper, we propose a new method that processes multiple synchronized video sequences and generates 3D rendering of dynamic objects in the video. It exploits an efficient image‐based reconstruction scheme that constructs and shades 3D models of objects from silhouette images by combining image‐based visual hull and view morphing. The proposed hybrid method improves the speed and the quality of the previous visual hull sampling methods. We designed and implemented a system based on this method which is relatively low cost and does not require any special hardware or specific environment. Copyright © 2003 John Wiley & Sons, Ltd. |