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Cops and Robbers from a distance
Authors:Anthony Bonato  Ehsan Chiniforooshan
Affiliation:
  • a Department of Mathematics, Ryerson University, Toronto, ON, Canada
  • b Department of Computer Science, University of Western Ontario, London, ON, Canada
  • c Department of Mathematics, West Virginia University, Morgantown, WV 26506-6310, USA
  • Abstract:Cops and Robbers is a pursuit and evasion game played on graphs that has received much attention. We consider an extension of Cops and Robbers, distance k Cops and Robbers, where the cops win if at least one of them is of distance at most k from the robber in G. The cop number of a graph G is the minimum number of cops needed to capture the robber in G. The distance k analogue of the cop number, written ck(G), equals the minimum number of cops needed to win at a given distance k. We study the parameter ck from algorithmic, structural, and probabilistic perspectives. We supply a classification result for graphs with bounded ck(G) values and develop an O(n2s+3) algorithm for determining if ck(G)≤s for s fixed. We prove that if s is not fixed, then computing ck(G) is NP-hard. Upper and lower bounds are found for ck(G) in terms of the order of G. We prove that
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    Keywords:Graphs   Cop number   Polynomial time algorithm   Strong product   NP-hard   Random graph
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