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解析Flash中的元件和实例
引用本文:张卉.解析Flash中的元件和实例[J].计算机与网络,2009(19):68-71.
作者姓名:张卉
作者单位:河南省三门峡行政学院,河南三门峡472000
摘    要:在动漫的王国里,二维动画、三维动画等技术在社会的各个方面已迅速发展和普及。尤其是二维平面动画FLASH软件。以其自身独有的特点在社会上各个领域的应用更为普及,逐渐成为推动动漫快速发展的核心技术之一,被广泛用于多媒体技术中、课件、网站动画、游戏、交互式软件开发等社会的多个方面。而元件与实例对象是组成动画生成的重要元素、是掌握FLASH这款软件的重点部分。

关 键 词:动漫  元件  实例

Analysis on the Components and Examples in the Flash
ZHANG Hui.Analysis on the Components and Examples in the Flash[J].China Computer & Network,2009(19):68-71.
Authors:ZHANG Hui
Affiliation:ZHANG Hui ( Sanmenxia Administrative Institute, Henan province, Sanmenxia Henan 472000,China)
Abstract:In the realm of cartoon, 2d animation, 3d animation techniques in all aspects of society has been rapid development and popularization. Especially the 2d animation Flash software. With its own unique features in various applications in society is more popular, and gradually become push cartoon rapid development of core technology, multimedia technology is widely used in the web- site, courseware, animation, games, interactive software development and social aspects. With the instance object and components are the important elements generate animation, grasp the key to Flash this software.
Keywords:cartoon  component  instance
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