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Subpixel rendering for diamond-shaped PenTile displays using patch-based adaptive filters
Affiliation:1. School of Cyberspace, Hangzhou Dianzi University, Hangzhou, China;2. State Key Laboratory of Mathematical Engineering and Advanced Computing, Zhengzhou Science and Technology Institute, Zhengzhou, China;1. School of Electronic and Computer Engineering, Peking University Shenzhen Graduate School, Shenzhen 518000, China;2. R&D Center, TCL China Star Optoelectronics Technology Co., Ltd., Shenzhen, China
Abstract:We propose a novel subpixel rendering algorithm for diamond-shaped PenTile displays, which reduces color distortions while improving apparent resolutions. We develop two types of subpixel rendering filters: main filter and color distortion reduction (CDR) filters. To derive the filters, we formulate a quadratic program to minimize the difference between an original input image and a virtual image that the human visual system perceives. By imposing two constraints for filter size and coefficients, we obtain the main filter, which has a suitable size and is normalized. Then, we design the CDR filters based on the analysis of various patch patterns for image areas. We define the patch patterns to classify local areas with possible color distortions. By imposing additional constraints according to the patch patterns, we derive the CDR filters. Lastly, by matching local areas in the input image into the pre-defined patch patterns, we render the image using the main filter and the CDR filters, which are applied adaptively to the local areas. Experimental results demonstrate that the proposed subpixel rendering algorithm improves apparent resolutions and suppresses color distortions effectively, thereby outperforming conventional algorithms.
Keywords:Subpixel rendering  Diamond-shaped PenTile displays  Color distortion reduction
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