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An approach to user knowledge acquisition in product design
Affiliation:1. AnHui Province Key Laboratory of Special Heavy Load Robot, Anhui University of Technology, Ma’anshan 243002, China;2. Beijing Advanced Innovation Center for Intelligent Robots and Systems, Beijing Institute of Technology, China;1. Department of Construction Management, Louisiana State University, Baton Rouge 70803, USA;2. Department of Electrical Engineering and Computer Science, Louisiana State University, Baton Rouge 70803, USA;1. College of Engineering, China Agricultural University, No.17 Tsinghua East Road, Haidian District, Beijing 100083, China;2. Key Laboratory of Optimal Design of Modern Agricultural Equipment, College of Engineering, China Agricultural University, No.17 Tsinghua East Road, Haidian District, Beijing 100083, China;1. National CIMS Engineering Research Centre, Tsinghua University, Beijing 100084, China;2. Key Laboratory of SPE & AMT, School of Mechanical Engineering, Zhejiang University of Technology, Hangzhou 310014, China;3. School of Engineering, University of Portsmouth, Portsmouth PO1 3DJ, UK;4. Engineering Design Centre, Cambridge University Engineering Department, Cambridge CB2 1PZ, UK
Abstract:As the world increasingly moves towards a knowledge-based economy, user requirements become an important factor for enterprises to drive product collaborative design evolution. To map user requirements to the product model, user requirements are generally extracted into knowledge that can be used for design decisions. However, because users are interest-driven participants and not professional design engineers, the effect of user knowledge acquisition is not ideal. There are significant challenges for rapid knowledge acquisition with dynamic user requirements. This paper presents an approach to user knowledge acquisition in the product design process, which obtains the tangible requirements of users under the premise that users are adequate for participation. In this approach, the typical information flow is divided into four stages: submission, interaction, knowledge discovery, and model evolution. In the submission stage, natural language processing technology is used to transform text form solutions into data, so that computer technology can be applied to manage large-scale user requirements. In the interaction stage, users are helped to improve their solutions by the iterative recommendation process. In the knowledge discovery stage, after less concerned partial solutions are removed and vacant items are predicted to be supplemented, the final collection of user design information is obtained. Finally, based on rough set theory, design knowledge can be extracted to support the decision of the product model. The washing machine design project is used as a case study to explain the implementation of the proposed approach.
Keywords:User knowledge  Knowledge acquisition  Recommendation  Rough set
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