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基于ReSIProcate协议栈的SIP服务器设计
引用本文:范广,张治中,杨蕴宇.基于ReSIProcate协议栈的SIP服务器设计[J].压电与声光,2009,31(4).
作者姓名:范广  张治中  杨蕴宇
作者单位:重庆邮电大学,通信网与测试技术重点试验室,重庆,400065
摘    要:会话初始协议(SIP)是下一代网络(NGN)中的重要协议,SIP服务器是SIP网络的核心设备,其开发所采用的SIP协议栈将直接影响其设备性能.ReSIProcate协议栈是基于RFC3261标准的、由C++编写的、稳定性好、扩展性强的开源SIP协议栈.使用Microsoft Visual Studio.NET 2003开发平台,利用ReSIProcate协议栈实现SIP服务器系统的程序设计,理论上具有较高的稳定性和开发实用性.

关 键 词:下一代网络  会话初始协议(SIP)服务器  ReSIProcate协议栈

The Design of SIP Server Based on ReSIProcate Stack
FAN Guang,ZHANG Zhi-zhong,YANG Yun-yu.The Design of SIP Server Based on ReSIProcate Stack[J].Piezoelectrics & Acoustooptics,2009,31(4).
Authors:FAN Guang  ZHANG Zhi-zhong  YANG Yun-yu
Abstract:SIP is an important protocol in the next generation network (NGN), and SIP sever is a pivotal equipment in the SIP network. The SIP protocol stack used in development will directly affect the performance of their equipment. ReSIProcate is an open source SIP protocol stack which is written by C++, having good stability and ease of expanding. SIP sever system designed by Microsoft Visual Studio.NET 2003 and ReSIProcate has good practicability of development with high stability in theory.
Keywords:NGN  SIP sever  ReSIProcate protocol stack
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