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基于可控随机变换的分形树生成算法及实现
引用本文:姜林,郭先春,陆玲.基于可控随机变换的分形树生成算法及实现[J].微电子学与计算机,2009,26(12).
作者姓名:姜林  郭先春  陆玲
作者单位:东华理工大学,软件学院,江西,南昌,330013
摘    要:分形树的生成算法是自然景物模拟中的热点问题,针对目前生成算法中的运行显示速度慢,树形变化少,颜色单一等问题,提出了一种可控随机交换的分形树生成算法.该算法对分形树的生成参数进行随机控制.给出了该算法的核心思想及实现过程,仿真实验得到了较好的生成显示速度及多姿态、多色彩的具有三维真实感的分形树.算法具有一定的通用性并可为其他自然景物的模拟提供较高的研究参考价值.

关 键 词:分形树  可控随机变换  生成算法

An Algorithm of Fractal Tree Generate Based on Controllable Random Transform
JIANG Lin,GUO Xian-chun,LU Ling.An Algorithm of Fractal Tree Generate Based on Controllable Random Transform[J].Microelectronics & Computer,2009,26(12).
Authors:JIANG Lin  GUO Xian-chun  LU Ling
Abstract:An algorithm of fractal tree is hot research area in nature scenery simulation. We present a generate algorithm of fractal tree by a controllable random transform method, which would resolve some problem about drawing fractal tree. The algorithm has an ability to control parameters of generate tree random. The paper introduce the basic principles and implementation of the algorithm. The experiment received the fast running and display of speed, and multicoloured and 3D effect. The algorithm has an reference value to other nature scenery simulation.
Keywords:fractal tree  controllable random transform  generate algorithm
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