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分布式虚拟环境中基于同步控制的预测研究
引用本文:孙立新,诸昌钤. 分布式虚拟环境中基于同步控制的预测研究[J]. 计算机仿真, 2001, 18(3): 17-20
作者姓名:孙立新  诸昌钤
作者单位:西南交通大学计算机与通信工程学院,610031
基金项目:四川省应用基础项目!资助,资助号 :川科委计 1999-9-7
摘    要:目前,基于同步控制的预测研究都是根据位置不变的实体划分区域,然后再预测区域内化身与这些实体之间的交互。提出一种新的预测机制,它能预测化身与运动实体(包括静止实体)之间的交互,配合适当的多播通信机制,该方法就能很容易地扩展到大场景多化身的系统中。文中详细讨论了预测机制及其实现方法。

关 键 词:分布式虚拟环境 同步控制 计算机仿真 预测
修稿时间:2000-11-06

Prediction Based Concurrency Control for Distributed Virtual Environment
Sun Lixin Zhu Changqian. Prediction Based Concurrency Control for Distributed Virtual Environment[J]. Computer Simulation, 2001, 18(3): 17-20
Authors:Sun Lixin Zhu Changqian
Abstract:Prediction based concurrency control for Distributed Virtual Environment always partition regions according to the position-unchangeable entities, and then predict interactions between avatars belong to the region and entities. In this paper we propose a new prediction mechanism that can predict interaction between avatars and the moving entity. It is easy that the method is used in large scale Virtual Reality system if the system supports multicast. The method and it's implementation are discussed in detail in this paper.
Keywords:Distributed virtual environment Concurrency control Prediction avatar entity  
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