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Dual‐space ray casting for height field rendering
Authors:Jianxin Luo  Guyu Hu  Guiqiang Ni
Abstract:This paper presents a realistic ray casting model on a curved surface. Guided by the model, we derive an analytical solution for spherical surfaces and propose a mathematical model by solving one problem in two spaces. By using the solution, we introduce a novel framework for spherical height field rendering. We have successfully implemented a spherical height field rendering framework on the graphics processing unit and obtained real‐time rendering rates with screen error below 1 pixel. Copyright © 2013 John Wiley & Sons, Ltd.
Keywords:dual‐space  ray casting  terrain  spherical height‐field  visualization
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