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Texture segmentation using Voronoi polygons
Authors:Tuceryan   M. Jain   A.K.
Affiliation:Dept. of Comput. Sci., Michigan State Univ., East Lansing, MI;
Abstract:Textures are defined in terms of primitives called tokens. A texture segmentation algorithm based on the Voronoi tessellation is discussed. The algorithm first builds the Voronoi tessellation of the tokens that make up the textured image. It then computes a feature vector for each Voronoi polygon. These feature vectors are used in a probabilistic relaxation labeling on the tokens, to identify the interior and the border regions of the textures. Some experimental results are shown
Keywords:
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